Thursday, 28 June 2018 18:17
ENDLESS SPACE 2 V1.2.23.38541 S5 GOLD-Public (64-bit)

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18:17:32:228DefaultSTACKStarting the application, version is V1.2.23.38541 S5 GOLD-Public (64-bit)...
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18:17:32:229DefaultSTACKRunning 64-bit mode...
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18:17:32:229DefaultSTACKGame directory is "C:\Users\Alexander\Documents\Endless Space 2".
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18:17:32:229DefaultSTACK[Steam] Available game languages are 'english,german,french,koreana,spanish,schinese,tchinese,russian,polish,brazilian', current game language is 'english'.
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18:17:32:229DefaultSTACK[Steam] Steam user id is '0x011000010b115e1a'.
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18:17:32:229DefaultSTACK[Steam] Steam user name is 'blackhawkrjk14'.
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18:17:32:229DefaultSTACKLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2\Registry.xml'...
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18:17:32:229DefaultSTACKRegistry file 'C:\Users\Alexander\Documents\Endless Space 2\Registry.xml' does not exist.
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18:17:32:229DefaultSTACKLoading registry file 'C:\Users\Alexander\Documents\Endless Space 2\Users\185687578\Registry.xml'...
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18:17:32:385AudioSTACKInitializing the Wwise sound engine...
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18:17:32:385AudioSTACKSound engine initialized.
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18:17:32:385AudioSTACK4 audio modules have been loaded.
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18:17:32:385Audio, DataSTACK782 LipSync Data successfully loaded
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18:17:32:385DefaultSTACKPlaying with 10 downloadable content(s): Stellar Prisoner, Target Locked, Halloween Update, DLC Vaulters Free Content, DLC Vaulters, Update 5, Endless Day Update, Make War Not Love, Minor DLC Quests, Minor DLC Music.
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18:17:32:385DefaultSTACKPlaying with 4 activated downloadable content(s): DLC Vaulters, Update 5, Minor DLC Quests, Minor DLC Music.
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18:17:32:385DefaultSTACKHello 'blackhawkrjk14'!
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18:17:32:385DefaultSTACKChanging display settings to 1920x1080, 60Hz...
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18:17:32:385DefaultSTACK... skipped change because resolution remains the same.
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18:17:32:385DefaultSTACKSetting the general quality level to '4'.
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18:17:34:077DefaultSTACKCurrent game language is 'english'.
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18:17:34:077HxFxSTACKBinding service [IGPUColorEvolutionService] with context [AllwaysActivatedCamera] with an instance of type [GPUColorEvolutionManager]
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18:17:34:463PrismSTACKGame Session-Open: {"crc":"500306410ADD4B947830DA27C097E076,V1.2.23.38541 S5 GOLD-Public (64-bit),206760","hwid":"6c038cd0e39f83e617c0586d85a7f8de462944df","system_os":"Windows 10 (10.0.0) 64bit","system_processor":"AMD FX(tm)-8320 Eight-Core Processor ","system_memory":"34255929344","system_display":"AMD Radeon HD 6800 Series","system_display_memory":"2133852160","eventID":"1.21.01","eventName":"Game Session-Open","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:17:32.676"}
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18:17:34:599AISTACKAI assembly Amplitude.AI.Loader v1.0.3.0 loaded
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18:17:34:600AISTACKAI assembly Amplitude.AI.Common v1.0.0.0 loaded
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18:17:34:600AudioSTACKMute rear channels (since we are in mono or stereo speaker configuration)
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18:17:34:600AudioSTACKThe audio manager is ready.
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18:17:34:600DefaultSTACKError message modal is disabled.
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18:17:34:798DefaultSTACKRuntime configuration is null or empty; using the default module 'Endless Space 2' as new configuration.
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18:17:34:798DefaultSTACKLoading runtime module 'Endless Space 2'...
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18:17:34:798DefaultSTACKLoading plugin files for AI ...
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18:17:34:798AISTACKRegister AI plugin Amplitude.AI.Core v1.0.113.20 in Release configuration from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll
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18:17:34:891DefaultSTACKLoading plugin files for AI ...
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18:17:34:891AISTACKRegister AI plugin Amplitude.AI.Core (debug) v1.0.113.30323 in Debug configuration from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Debug/Amplitude.AI.Core.dll
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18:17:34:902DefaultSTACKLoading runtime registry files...
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18:17:34:934DefaultSTACKLoading plugin files for database of type 'GalaxyGeneratorWeightTableDefinition'...
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18:17:34:949DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetaryResourceDefinition'...
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18:17:34:960DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetGameplayTypeDefinition'...
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18:17:34:970DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetTemperatureDefinition'...
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18:17:34:993DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.GalaxyShapeMergePlans'...
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18:17:35:005DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetTierDefinition'...
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18:17:35:022DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetPopulationCapacityGroupDefinition'...
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18:17:35:050DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetaryAnomalyDefinition'...
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18:17:35:073DefaultSTACKLoading plugin files for database of type 'StarSystemNodeDefinition'...
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18:17:35:087DefaultSTACKLoading plugin files for database of type 'SpecialNodeDefinition'...
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18:17:35:097DefaultSTACKLoading plugin files for database of type 'NodeVisibilityConditionsDefinition'...
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18:17:35:535DefaultSTACKLoading plugin files for database of type 'EntityActionDefinition'...
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18:17:35:572DefaultSTACKLoading plugin files for database of type 'DiplomaticRelationState'...
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18:17:35:595PrismSTACKApplication Start: {"graphicsDeviceId":26424,"graphicsDeviceVendorId":4098,"graphicsDeviceVersionId":"Direct3D 11.0 [level 11.0]","defaultSupportHxFxPlugin":"True","gameVersion":"V1.2.23.38541 S5 GOLD-Public (64-bit)","eventID":"5.01.03","eventName":"Application Start","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:17:35.535"}
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18:17:35:595DefaultSTACKLoading plugin files for database of type 'DiplomaticAbilityDefinition'...
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18:17:35:877DefaultSTACKLoading plugin files for database of type 'ForeignAffairsConstructibleElement'...
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18:17:35:895DefaultSTACKLoading plugin files for database of type 'DiplomaticPressureEffectDefinition'...
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18:17:35:910DefaultSTACKLoading plugin files for database of type 'DiplomaticFactionPactEffectDefinition'...
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18:17:35:920DefaultSTACKLoading plugin files for database of type 'WarPointsRewardDefinition'...
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18:17:35:930DefaultSTACKLoading plugin files for database of type 'ContractStubDefinition'...
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18:17:37:081DefaultSTACKLoading plugin files for database of type 'Amplitude.Unity.Simulation.SimulationDescriptor'...
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18:17:37:101DefaultSTACKLoading plugin files for database of type 'ResourceDefinition'...
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18:17:37:113DefaultSTACKLoading plugin files for database of type 'PlanetReserveDefinition'...
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18:17:37:122DefaultSTACKLoading plugin files for database of type 'PropagatedPlanetDescriptorDefinition'...
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18:17:37:130DefaultSTACKLoading plugin files for database of type 'PropagatedPlanetPropertyDefinition'...
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18:17:37:138DefaultSTACKLoading plugin files for database of type 'SystemDefenseThresholdDefinition'...
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18:17:37:186DefaultSTACKLoading plugin files for database of type 'PopulationDefinition'...
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18:17:37:200DefaultSTACKLoading plugin files for database of type 'PopulationAspirationDefinition'...
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18:17:37:211DefaultSTACKLoading plugin files for database of type 'HappinessStatusSetDefinition'...
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18:17:37:296DefaultSTACKLoading plugin files for database of type 'PopulationEventDefinition'...
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18:17:37:310DefaultSTACKLoading plugin files for database of type 'PopulationStateDefinition'...
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18:17:37:421DefaultSTACKLoading plugin files for database of type 'PopulationTrait'...
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18:17:37:427DefaultSTACKLoading plugin files for database of type 'PopulationPoliticalTraitDefinition'...
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18:17:37:471DefaultSTACKLoading plugin files for database of type 'PopulationModifiersTrait'...
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18:17:37:484DefaultSTACKLoading plugin files for database of type 'PopulationCollectionBonusTrait'...
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18:17:37:496DefaultSTACKLoading plugin files for database of type 'ResourceDepositDefinition'...
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18:17:37:511DefaultSTACKLoading plugin files for database of type 'AnomalyDefinition'...
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18:17:37:665DefaultSTACKLoading plugin files for database of type 'ShipDesignDefinition'...
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18:17:37:686DefaultSTACKLoading plugin files for database of type 'ShipRoleDefinition'...
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18:17:38:038DefaultSTACKLoading plugin files for database of type 'HullDefinition'...
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18:17:38:250DefaultSTACKLoading plugin files for database of type 'ModuleDefinition'...
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18:17:38:260DefaultSTACKLoading plugin files for database of type 'MedalDefinition'...
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18:17:38:269DefaultSTACKLoading plugin files for database of type 'RankDefinition'...
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18:17:38:278DefaultSTACKLoading plugin files for database of type 'RankPatternDefinition'...
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18:17:38:288DefaultSTACKLoading plugin files for database of type 'LevelUpRuleDefinition'...
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18:17:38:306DefaultSTACKLoading plugin files for database of type 'ShipConditionalConstructionEffectDefinition'...
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18:17:38:360DefaultSTACKLoading plugin files for database of type 'ShipDesignTemplateDefinition'...
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18:17:38:749DefaultSTACKLoading plugin files for database of type 'IndustryConstructibleElement'...
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18:17:38:773DefaultSTACKLoading plugin files for database of type 'AnomalyReductionDefinition'...
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18:17:38:796DefaultSTACKLoading plugin files for database of type 'PlanetCuriosityExpeditionDefinition'...
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18:17:38:823DefaultSTACKLoading plugin files for database of type 'RecipeIngredientDefinition'...
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18:17:38:836DefaultSTACKLoading plugin files for database of type 'RecipeSlotDefinition'...
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18:17:38:848DefaultSTACKLoading plugin files for database of type 'RecipeSpecialEffectDefinition'...
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18:17:38:889DefaultSTACKLoading plugin files for database of type 'PlanetColonizationConstructibleElement'...
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18:17:39:461DefaultSTACKLoading plugin files for database of type 'ScienceConstructibleElement'...
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18:17:39:470DefaultSTACKLoading plugin files for database of type 'TechnologyQuadrantDefinition'...
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18:17:39:532DefaultSTACKLoading plugin files for database of type 'TechnologyStageDefinition'...
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18:17:39:600DefaultSTACKLoading plugin files for database of type 'TechnologyLinkDefinition'...
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18:17:39:621DefaultSTACKLoading plugin files for database of type 'TechnologyHelperVariableDefinition'...
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18:17:39:654DefaultSTACKLoading plugin files for database of type 'UnlockDatatableElement'...
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18:17:39:676DefaultSTACKLoading plugin files for database of type 'EmpireImprovementDefinition'...
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:52:668DefaultSTACKLoading plugin files for database of type 'ContextualDiplomaticTermDefinition'...
 at LoadPlugin in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:52:699DefaultSTACKLoading plugin files for database of type 'PiratePowerLevelDefinition'...
 at LoadPlugin in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:52:709DefaultSTACKLoading plugin files for database of type 'PirateRelationThresholdDefinition'...
 at LoadPlugin in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577DefaultSTACKSpent 18.0203426 second(s) loading the module plugins.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577DefaultSTACKRuntime hash key = '7144C83E469EC39978EEEA4AD5C2C948'.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577DefaultSTACKWaiting for Steam statistics and achievements reception callback...
 at LoadStatistics in :line 0
 at Load in :line 0
 at Load in :line 0
 at Load in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577DefaultSTACKWaiting for Steam statistics and achievements reception callback...
 at LoadAchievements in :line 0
 at Load in :line 0
 at Load in :line 0
 at Load in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionScienceAndExploration2To4', so the extra source TechnologyDefinitionScienceAndExploration4Vaulters will be ignored
 at GetExtremitiesOfLink in :line 0
 at BuildTechnologyRelatedGuiWrappers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
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 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionScienceAndExploration28To6', so the extra source TechnologyDefinitionScienceAndExploration6Vaulters will be ignored
 at GetExtremitiesOfLink in :line 0
 at BuildTechnologyRelatedGuiWrappers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionScienceAndExploration28To6', so the extra source TechnologyDefinitionScienceAndExploration6VaultersNoPortals will be ignored
 at GetExtremitiesOfLink in :line 0
 at BuildTechnologyRelatedGuiWrappers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionScienceAndExploration28To6', so the extra source TechnologyDefinitionScienceAndExploration6VaultersNoVaultersPopulation will be ignored
 at GetExtremitiesOfLink in :line 0
 at BuildTechnologyRelatedGuiWrappers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEconomyAndTrade25To8', so the extra source TechnologyDefinitionEconomyAndTrade8 will be ignored
 at GetExtremitiesOfLink in :line 0
 at BuildTechnologyRelatedGuiWrappers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:577GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionMilitary33To19', so the extra source TechnologyDefinitionMilitary19Corsairs will be ignored
 at GetExtremitiesOfLink in :line 0
 at BuildTechnologyRelatedGuiWrappers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionMilitary33To19Cravers', so the extra source TechnologyDefinitionMilitary19CraversCorsairs will be ignored
 at GetExtremitiesOfLink in :line 0
 at BuildTechnologyRelatedGuiWrappers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionMilitary33To19Corsairs', so the extra source TechnologyDefinitionMilitary19CraversCorsairs will be ignored
 at GetExtremitiesOfLink in :line 0
 at BuildTechnologyRelatedGuiWrappers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578GUISTACKThe windows '/[Application]/[Gui]/OverlayRenderer/LoadSaveModalWindow' and '/[Application]/[Gui]/OverlayRenderer/LoadSaveModalWindow' have the same type and should be used by name only.
 at InstantiateWindows in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
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 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
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 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at Init in :line 0
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 at Init in :line 0
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 at Init in :line 0
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 at MoveNext in :line 0
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 at MoveNext in :line 0
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 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
 at SetPropertyValue in :line 0
 at SetTargetValue in :line 0
 at Init in :line 0
 at InitItem in :line 0
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 at Init in :line 0
 at Init in :line 0
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 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at ApplyTemplate in :line 0
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 at Init in :line 0
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 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
 at SetPropertyValue in :line 0
 at SetTargetValue in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at ApplyTemplate in :line 0
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 at Init in :line 0
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 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
 at SetPropertyValue in :line 0
 at SetTargetValue in :line 0
 at Init in :line 0
 at InitItem in :line 0
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 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
 at SetPropertyValue in :line 0
 at SetTargetValue in :line 0
 at Init in :line 0
 at InitItem in :line 0
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 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at ApplyTemplate in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
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 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
 at SetPropertyValue in :line 0
 at SetTargetValue in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at ApplyTemplate in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveLineIndented, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at ApplyTemplate in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'AgePrimitiveLineIndented, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
 at SetPropertyValue in :line 0
 at SetTargetValue in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at ApplyTemplate in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'GuiValueController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKCaching reflection information for target class 'GuiBlurBackground, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578AGESTACKRebuilding the texture atlas...
 at Build in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x4 ptr 1815163552
 at Create in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x4 ptr 1815166368
 at Create in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuCompositionPropertyBlockCBuffer] use texture 128x128 ptr 1815171296
 at Create in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [clippingContexts] use texture 128x32 ptr 1815160736
 at Create in :line 0
 at Alloc in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [colorContexts] use texture 128x64 ptr 1815179744
 at Create in :line 0
 at Alloc in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [matrixContexts] use texture 128x128 ptr 1815175520
 at Create in :line 0
 at Alloc in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [depthContexts] use texture 128x8 ptr 1815164256
 at Create in :line 0
 at Alloc in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
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 at StartCoroutine in :line 0
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 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [renderAreaContexts] use texture 128x8 ptr 1815165664
 at Create in :line 0
 at Alloc in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
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 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
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 at RuntimeService_RuntimeChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [propertyContexts] use texture 128x128 ptr 1815167072
 at Create in :line 0
 at Alloc in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
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 at SendMessage in :line 0
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 at MoveNext in :line 0
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 at MoveNext in :line 0
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 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:578HxFxSTACK[HxFxRWBuffer] Buffer [compositionContexts] use texture 128x16 ptr 1815169888
 at Create in :line 0
 at Alloc in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
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 at Init in :line 0
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 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:579HxFxSTACK[HxFxRWBuffer] Buffer [maskContexts] use texture 128x64 ptr 1815180448
 at Create in :line 0
 at Alloc in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:579HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x4 ptr 1815174816
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
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 at Init in :line 0
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 at Init in :line 0
 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
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 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:579HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x8 ptr 1815183264
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at .ctor in :line 0
 at Init in :line 0
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 at FindBestTechnique in :line 0
 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
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 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:579HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x16 ptr 1815168480
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at .ctor in :line 0
 at Init in :line 0
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 at SetOrCreateTechnique in :line 0
 at FindBestTechnique in :line 0
 at Init in :line 0
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 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
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 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:579HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x32 ptr 1815191008
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at .ctor in :line 0
 at Init in :line 0
 at set_CurrentTechnique in :line 0
 at SetOrCreateTechnique in :line 0
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 at Init in :line 0
 at OnAgeManagerInit in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at Init in :line 0
 at MoveNext in :line 0
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 at MoveNext in :line 0
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18:17:58:579GUISTACKLoaded 145 modifier templates
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
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18:17:58:579AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
18:17:58:579AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
18:17:58:579AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
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 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
18:17:58:579AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
18:17:58:579AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
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 at NotifyChange in :line 0
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 at Init in :line 0
 at Start in :line 0
18:17:58:579DefaultSTACKSteamClientCallbacks_UserStatsReceivedCallback
 at SteamClientCallbacks_UserStatsReceivedCallback in :line 0
 at SteamAPI_RunCallbacks in :line 0
 at RunCallbacks in :line 0
 at FixedUpdate in :line 0
18:17:58:594RuntimeSTACKRuntimeState_Bootstrapper.End()
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:17:58:594RuntimeSTACKRuntimeState_OutGame.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:17:58:598DefaultSTACKLoading the outgame view...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:17:58:598DefaultSTACKForce Clear of AlwaysActiveCamera
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:18:01:418HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
18:18:01:418HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
18:18:01:418DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, Waiting for the ignition of all galaxy view technique ancillaries...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, all galaxy view technique ancillaries have been ignited
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKLoading the GalaxyViewTechniqueLoaderComponent technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, Load
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, load rendering technique ancillaries PlanetoidRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418HxFxSTACKBinding service [IPlanetoidRendererService] with context [BattleBackground] with an instance of type [PlanetoidRendererManager]
 at AddService in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, the ancillary service 'PlanetoidRendererManager' has been loaded in 0.0030008 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, load rendering technique ancillaries TextRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418HxFxSTACKBinding service [ITextRendererService] with context [Battle] with an instance of type [TextRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, the ancillary service 'TextRendererManager' has been loaded in 0.0009997 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, load rendering technique ancillaries ScanViewBattleRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418HxFxSTACK[HxFxRWBuffer] Buffer [ShipHullDataComputeBuffer] use texture 64x4 ptr 1816472992
 at Create in :line 0
 at CreateHullComputeBuffer in :line 0
 at CheckResources in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
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 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418HxFxSTACK[HxFxRWBuffer] Buffer [ShipTargetingDataComputeBuffer] use texture 64x4 ptr 1816475104
 at Create in :line 0
 at CreateShipTargetingComputeBuffer in :line 0
 at CheckResources in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
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 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418HxFxSTACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0.0200567 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, load rendering technique ancillaries ProceduralGeometryRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418HxFxSTACKBinding service [ProceduralGeometryRendererManager] with context [Battle] with an instance of type [ProceduralGeometryRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Battle, the ancillary service 'ProceduralGeometryRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418HxFxSTACKBinding service [IInstancingRendererService] with context [Battle] with an instance of type [InstancingRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418HxFxSTACKBinding service [ICircleRendererService] with context [Battle] with an instance of type [CircleRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:418DefaultSTACKIn Technique Prod, Waiting for the ignition of all galaxy view technique ancillaries...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKIn Technique Prod, all galaxy view technique ancillaries have been ignited
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKLoading the GalaxyViewTechniqueLoaderComponent technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKIn Technique Prod, Load
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKIn Technique Prod, load rendering technique ancillaries InstancingRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKIn Technique Prod, the ancillary service 'InstancingRenderer' has been loaded in 0.0090533 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKIn Technique Prod, load rendering technique ancillaries CircleRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKIn Technique Prod, the ancillary service 'CircleRendererManager' has been loaded in 0.0019516 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACKChanging (push) global shader keyword from to INGAME_RENDERER
 at PushGlobalShaderKeyword in :line 0
 at PushInsideShaderKeyword in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
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 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer] Buffer [_GlobalIndex] use texture 32x16 ptr 1816475808
 at Create in :line 0
 at LoadEvolve in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer] Buffer [_GlobalFloat] use texture 16x16 ptr 1816471584
 at Create in :line 0
 at LoadEvolve in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemManager.rwRenderTextureVisualParticle(uint)] use texture 2048x2048 ptr 1816503968
 at Create in :line 0
 at LoadRender in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemManager.rwRenderTextureSort(uint)] use texture 512x512 ptr 1816505376
 at Create in :line 0
 at LoadSort in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemComponentTextureAtlasManager.TextureMappingTex] use texture 128x64 ptr 1816479328
 at Create in :line 0
 at GrowTextureMappingData in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]
 at LoadAtlas in :line 0
 at LoadAtlasAndExport in :line 0
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemMeshColliderManager_Main] use texture 512x512 ptr 1816507488
 at Create in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer] Buffer [_MeshData] use texture 64x64 ptr 1816508192
 at Create in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemMeshColliderManager_Main] use texture 512x512 ptr 1816508896
 at Create in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer] Buffer [_MeshParticleData] use texture 64x64 ptr 1816509600
 at Create in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419DefaultSTACKIn HxFxManagerComponent Unable to find a component [GalaxyEncounter] in hierarchy.
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer] Buffer [_InputLightSource] use texture 128x1024 ptr 1816510304
 at Create in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer] Buffer [_InfoPerSubRegion] use texture 128x128 ptr 1816511008
 at Create in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACK[HxFxRWBuffer] Buffer [_InputLightCollision] use texture 128x512 ptr 1816511712
 at Create in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]
 at AddService in :line 0
 at Load in :line 0
 at .ctor in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:01:419HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
 at AddService in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
18:18:02:048DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 128x128 to 256x128xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
18:18:02:048DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 256x128 to 256x256xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
18:18:02:048DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 256x256 to 512x256xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
18:18:02:048DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 512x256 to 512x512xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
18:18:02:048DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 512x512 to 1024x512xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
18:18:02:048DefaultSTACKRelease Clear of AlwaysActiveCamera
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:18:09:605AGESTACKRebuilding the texture atlas...
 at Build in :line 0
 at SwitchHighDefinition in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:18:09:605HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x4 ptr 1816313888
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:605HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x4 ptr 1816313888
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:605HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x4 ptr 1816313888
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:605HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x4 ptr 1816313888
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:812GameplaySTACKSave test was successful.
 at OnEndShow in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:09:812HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x4 ptr 1816292768
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:812HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x64 ptr 1816325152
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at SwitchBufferPage in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:812HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x4 ptr 1816292768
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:812AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:874HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x4 ptr 1816328672
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:09:992HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x8 ptr 1816349792
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:10:269HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x128 ptr 1816328672
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at SwitchBufferPage in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:10:269AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:11:008DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 128x128 to 256x128xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at UpdateTextQuadInfos_BruteForce in :line 0
 at UpdateQuadInfos in :line 0
 at UpdateRenderData in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateRendering in :line 0
 at OnCameraPreCull in :line 0
 at FireOnPreCull in :line 0
18:18:11:292HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x16 ptr 1816344864
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:15:343RuntimeSTACKRuntimeState_OutGame.End()
 at End in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACKRuntimeState_Lobby.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACKThe session has been created; opening the session in 'Single' mode (default)...
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344SessionSTACKOnSessionChange: Opening.
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACKThe session has been opened.
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer is null.
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 32736 (on action 'Created').
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 32736 (clients).
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/sbs/32736 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 32736 (on action 'Opened').
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 32736 (clients).
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/sbs/32736 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByClient, bitfield = 0
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/_turn/0 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/_turn/0 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/sessionname/blackhawkrjk14's game (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(9)
 at RefreshLobbySlotCount in :line 0
 at OnNumberOfSlotsChanged in :line 0
 at Session_LobbyDataChange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/9 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:344RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/score/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/conquest/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/science/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/economy/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/wonder/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/None (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:345RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Disk4 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Colossal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/High (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Many (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(9)
 at RefreshLobbySlotCount in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/0 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346SessionSTACKOnSessionChange: Opened.
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/runtimehash/7144C83E469EC39978EEEA4AD5C2C948 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346DefaultSTACKDefault camera renders active portrait layer (index: 1). Renderer will disable this layer!!!
 at DisableDrawLayerOnMainCamera in :line 0
 at InternalShow in :line 0
 at OnShowPortrait in :line 0
 at Show in :line 0
 at ShowPortrait in :line 0
 at Bind in :line 0
 at RefreshAnimatedPortrait in :line 0
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346DefaultSTACKDefault camera renders inactive portrait layer (index: 14). Renderer will disable this layer!!!
 at DisableDrawLayerOnMainCamera in :line 0
 at InternalShow in :line 0
 at OnShowPortrait in :line 0
 at Show in :line 0
 at ShowPortrait in :line 0
 at Bind in :line 0
 at RefreshAnimatedPortrait in :line 0
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: q:/heroSkin/0/ (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at RequestChangeHeroShipsCustomSkin in :line 0
 at RefreshCustomSkinOptions in :line 0
 at Bind in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:15:346SessionSTACKSessionState_Opened.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:346SessionSTACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/sessionname/blackhawkrjk14's game (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/owner/76561198145953306 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:346RuntimeSTACK[ChatMessage] RECV: l:/version/281483568152581 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/sbs/32736 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/_turn/0 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/9 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:347RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/score/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/conquest/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/science/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/economy/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/wonder/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/None (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Disk4 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Colossal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/High (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Many (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:348RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:349RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:349RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:349RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/0 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:349RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:349RuntimeSTACK[ChatMessage] RECV: l:/runtimehash/7144C83E469EC39978EEEA4AD5C2C948 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:349RuntimeSTACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:15:349DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 256x128 to 256x256xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at UpdateTextQuadInfos_BruteForce in :line 0
 at UpdateQuadInfos in :line 0
 at UpdateRenderData in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateRendering in :line 0
 at OnCameraPreCull in :line 0
 at FireOnPreCull in :line 0
18:18:15:349HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x256 ptr 1816413152
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at SwitchBufferPage in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:15:349AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:15:349HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x32 ptr 1816413856
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:17:010HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x512 ptr 1816407520
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at SwitchBufferPage in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:17:010AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:17:010HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x64 ptr 1816408224
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:18:21:275RuntimeSTACK[ChatMessage] RECV: q:/faction/0/FactionVampirilis (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at RequestChangeFaction in :line 0
 at OnFactionDropListSelectionCb in :line 0
 at SendMessage in :line 0
 at OnItemClick in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
18:18:37:404RuntimeSTACK[ChatMessage] RECV: q:/faction/2/FactionCravers (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at RequestChangeFaction in :line 0
 at OnFactionDropListSelectionCb in :line 0
 at SendMessage in :line 0
 at OnItemClick in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
18:18:41:511RuntimeSTACK[ChatMessage] RECV: q:/faction/1/FactionTerrans (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at RequestChangeFaction in :line 0
 at OnFactionDropListSelectionCb in :line 0
 at SendMessage in :line 0
 at OnItemClick in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
18:18:49:697RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at ModifySetting in :line 0
 at OnSettingModified in :line 0
 at OnDropListSelectionCb in :line 0
 at SendMessage in :line 0
 at OnItemClick in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
18:18:53:488SessionSTACKSessionState_Opened.End()
 at End in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:488SessionSTACKSessionState_OpenedAndReady.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:488RuntimeSTACK[ChatMessage] RECV: q:/ready/0/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLocalMemberReady in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:488SessionSTACKSessionState_OpenedAndReady.End()
 at End in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:488SessionSTACKSessionState_OpenedAndCounting.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:559SessionSTACKSessionState_OpenedAndCounting.End()
 at End in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:559SessionSTACKSessionState_OpenedAndLaunching.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:559RuntimeSTACK[ChatMessage] RECV: q:/ready/0/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLocalMemberReady in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:559RuntimeSTACK[ChatMessage] RECV: r:/0x011000010b115e1a/q:/ready/0/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLocalMemberReady in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:646RuntimeSTACK[ChatMessage] RECV: q:/factionSkin/0/ (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at RequestChangeFactionShipsCustomSkin in :line 0
 at RefreshCustomSkinOptions in :line 0
 at Bind in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
18:18:53:646DefaultSTACKLaunchAsync()
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:706SessionSTACKLaunching the game server...
 at IGameServerLauncher.Launch in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:706GameServerSTACKGameServerState_InitializeServer
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:706GameServerSTACKGameServerState_LaunchGame
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:795GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'GuiNotificationManager.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:18:53:795DefaultSTACKWaiting for the ignition of all game ancillaries...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:18:53:795SessionSTACKLaunching the game client...
 at IGameClientLauncher.Launch in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:795GameplaySTACK[IEndTurnService] RegisterCanExecuteValidator | Registered Method 'GameClient.CanExecuteEndTurn'.
 at RegisterCanExecuteValidator in :line 0
 at .ctor in :line 0
 at IGameClientLauncher.Launch in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:795SessionSTACKSessionState_OpenedAndLaunching.End()
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:795SessionSTACKSessionState_OpenedAndLaunched.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:795RuntimeSTACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:795GameClientSTACKGameClientState_WaitingForServer
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:53:795GameClientSTACKGameClientState_ConnectingToServer
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:045DefaultSTACKAll game ancillaries have been ignited.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:18:54:045GameServerSTACKInitiate connection to server with steamIDRemote: 0x11000010b115e1a, steamIDUser: 0x11000010b115e1a.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:045GameClientSTACKGot initiate connection response from server.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:045GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:105GameClientSTACKSuccessfully connected to SteamGameServer.
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:106GameClientSTACKGameClientState_ConnectedToServer
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:106GameClientSTACKGameClientState_LaunchGame
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:106NetworkSTACKDumping method set to 'Text'.
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:106DefaultSTACKWaiting for the game server to launch the game...
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:148GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:18:54:148GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:14:431RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/86697 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACKLoading my game...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACKGalaxy Seed = 86697
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#0 has faction 'FactionVampirilis'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#1 has faction 'FactionTerrans'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#2 has faction 'FactionCravers'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#3 has faction 'FactionTimeLords'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#4 has faction 'FactionUnfallen'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#5 has faction 'FactionSophons'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#6 has faction 'FactionVenetians'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#7 has faction 'FactionHoratio'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] Empire#8 has faction 'FactionVaulters'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431GameplaySTACK[MinorFaction] Faction Sowers initialized with traits PersonalityTraitPragmatist and FactionTraitMinorWorldArchitects
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] MinorEmpire#0 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431GameplaySTACK[MinorFaction] Faction Tikanan initialized with traits PersonalityTraitWarmonger and FactionTraitMinorSwarm02
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] MinorEmpire#1 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431GameplaySTACK[MinorFaction] Faction Deuyivans initialized with traits PersonalityTraitPragmatist and FactionTraitMinorEmpireResearch
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] MinorEmpire#2 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431GameplaySTACK[MinorFaction] Faction Mavros initialized with traits PersonalityTraitPragmatist and FactionTraitMinorBuilders02
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] MinorEmpire#3 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431GameplaySTACK[MinorFaction] Faction Epistis initialized with traits PersonalityTraitWarmonger and FactionTraitMinorDiplomacy
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] MinorEmpire#4 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431GameplaySTACK[MinorFaction] Faction Galvran initialized with traits PersonalityTraitPacifist and FactionTraitMinorCryoMining
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] MinorEmpire#5 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431GameplaySTACK[MinorFaction] Faction Gnashast initialized with traits PersonalityTraitWarmonger and FactionTraitMinorMonsters01
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] MinorEmpire#6 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431GameplaySTACK[MinorFaction] Faction Sisters of Mercy initialized with traits PersonalityTraitPragmatist and FactionTraitMinorHealers01
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:431DefaultSTACK[Faction] MinorEmpire#7 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Haroshems initialized with traits PersonalityTraitPacifist and FactionTraitMinorGrowth
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#8 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Pilgrims initialized with traits PersonalityTraitPacifist and FactionTraitMinorExplorers02
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#9 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Z'vali initialized with traits PersonalityTraitPragmatist and FactionTraitMinorGamers01
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#10 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Harmony initialized with traits PersonalityTraitPragmatist and FactionTraitMinorMindOverBody
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#11 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Amoeba initialized with traits PersonalityTraitPacifist and FactionTraitMinorPacifists01
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#12 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Eyder initialized with traits PersonalityTraitPacifist and FactionTraitMinorHoarders01
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#13 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Niris initialized with traits PersonalityTraitPacifist and FactionTraitMinorCaretakers01
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#14 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Hissho initialized with traits PersonalityTraitWarmonger and FactionTraitMinorDamage
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#15 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[MinorFaction] Faction Amblyr initialized with traits PersonalityTraitPacifist and FactionTraitMinorProfitableExploitations
 at Initialize in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] MinorEmpire#16 has faction 'MinorFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Faction] LesserEmpire#0 has faction 'LesserFaction'.
 at .ctor in :line 0
 at CreateEmpire in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Game] Empire#0 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Game] Empire#1 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432DefaultSTACK[Game] Empire#2 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:432GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433DefaultSTACK[Game] Empire#3 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433DefaultSTACK[Game] Empire#4 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433DefaultSTACK[Game] Empire#5 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433DefaultSTACK[Game] Empire#6 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433DefaultSTACK[Game] Empire#7 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433DefaultSTACK[Game] Empire#8 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:433GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434DefaultSTACK[Game] MinorEmpire#0 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434DefaultSTACK[Game] MinorEmpire#1 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434DefaultSTACK[Game] MinorEmpire#2 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434DefaultSTACK[Game] MinorEmpire#3 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434DefaultSTACK[Game] MinorEmpire#4 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434DefaultSTACK[Game] MinorEmpire#5 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434DefaultSTACK[Game] MinorEmpire#6 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434DefaultSTACK[Game] MinorEmpire#7 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:434GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435DefaultSTACK[Game] MinorEmpire#8 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435DefaultSTACK[Game] MinorEmpire#9 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435DefaultSTACK[Game] MinorEmpire#10 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435DefaultSTACK[Game] MinorEmpire#11 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435DefaultSTACK[Game] MinorEmpire#12 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435DefaultSTACK[Game] MinorEmpire#13 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435DefaultSTACK[Game] MinorEmpire#14 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435DefaultSTACK[Game] MinorEmpire#15 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:435GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436DefaultSTACK[Game] MinorEmpire#16 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436DefaultSTACK[Game] LesserEmpire#0 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436DefaultSTACK[Game] PirateEmpire#0 initialized.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:436DefaultSTACKThe game ancillary (type of: PlayerControllerRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:507DefaultSTACKThe game ancillary (type of: GuiNotificationManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:547GameplaySTACKThe pathfinding service is ready.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:547DefaultSTACKThe game ancillary (type of: PathfindingManager) has been loaded (in 0.0009998 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:570DefaultSTACKThe game ancillary (type of: PositioningService) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:593DefaultSTACKThe game ancillary (type of: VisibilityController) has been loaded (in 0.0010002 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:631DefaultSTACKThe game ancillary (type of: GameEntityRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:665DefaultSTACKThe game ancillary (type of: ShipDesignRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:699DefaultSTACKThe game ancillary (type of: ConstructibleRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:723DefaultSTACKThe game ancillary (type of: EncounterRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:753DefaultSTACKThe game ancillary (type of: ColonizedStarSystemRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:775DefaultSTACKThe game ancillary (type of: PlayerRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:814DefaultSTACKThe game ancillary (type of: TutorialManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:849DefaultSTACKThe game ancillary (type of: QuestManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:871DefaultSTACKThe game ancillary (type of: DiplomaticAlliancesManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:909DefaultSTACKThe game ancillary (type of: DiplomaticContractsManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:930DefaultSTACKThe game ancillary (type of: VictoryManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:14:968DefaultSTACKThe game ancillary (type of: TradingCompanyRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:001DefaultSTACKThe game ancillary (type of: DiplomacyManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:023DefaultSTACKThe game ancillary (type of: DiplomaticWarManager) has been loaded (in 0.0009998 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:060DefaultSTACKThe game ancillary (type of: Marketplace) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:085DefaultSTACKThe game ancillary (type of: MinorManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:122DefaultSTACKThe game ancillary (type of: FleetMissionManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:154DefaultSTACKThe game ancillary (type of: GroundBattleRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:191DefaultSTACKThe game ancillary (type of: ServerGroundBattleRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:217DefaultSTACKThe game ancillary (type of: NodesVisibilityManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:255DefaultSTACKThe game ancillary (type of: EternalImprovementManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:289DefaultSTACKThe game ancillary (type of: TimeBubbleRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:325DefaultSTACKThe game ancillary (type of: MinigamesManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:360DefaultSTACKThe game ancillary (type of: PopulationsManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:386DefaultSTACKThe game ancillary (type of: GuardiansManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:424DefaultSTACKThe game ancillary (type of: ConstellationStatusManager) has been loaded (in 0.0060001 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:457DefaultSTACKThe game ancillary (type of: ContextualDiplomacyManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:489DefaultSTACKThe game ancillary (type of: PiratesManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:523DefaultSTACKThe game ancillary (type of: CoordinationRequestsManager) has been loaded (in 0.0009949 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:547DefaultSTACKThe game ancillary (type of: DiplomaticPressureManager) has been loaded (in 0.0010007 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:15:579DefaultSTACKThe game ancillary (type of: NodeEffectRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:199AISTACKAdd personality Paragon to empire 0
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Cruel to empire 0
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Restless to empire 0
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Militarist to empire 1
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Mercantile to empire 1
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Militarist to empire 2
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Isolationist to empire 2
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Cruel to empire 2
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Pacifist to empire 3
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Isolationist to empire 3
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200AISTACKAdd personality Innovative to empire 3
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:200GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201AISTACKAdd personality Pacifist to empire 4
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201AISTACKAdd personality Paragon to empire 4
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201AISTACKAdd personality Benevolent to empire 4
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201AISTACKAdd personality Pacifist to empire 5
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201AISTACKAdd personality Innovative to empire 5
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201AISTACKAdd personality Renegade to empire 6
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201AISTACKAdd personality Mercantile to empire 6
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:201AISTACKAdd personality Restless to empire 6
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202AISTACKAdd personality Renegade to empire 7
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202AISTACKAdd personality Restless to empire 7
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202AISTACKAdd personality Greedy to empire 7
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202AISTACKAdd personality Restless to empire 8
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202AISTACKAdd personality Innovative to empire 8
 at AssignPersonality in :line 0
 at UpdateGameModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:202GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:203GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
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18:19:23:204GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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 at ColonizeHome in :line 0
 at MoveNext in :line 0
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18:19:23:204DefaultSTACKFog of war texture format: Default.
 at LoadFogOfWar in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:205DefaultSTACK[Game] Empire#0 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:205DefaultSTACK[Game] Empire#1 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] Empire#2 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] Empire#3 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] Empire#4 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] Empire#5 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] Empire#6 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] Empire#7 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] Empire#8 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] MinorEmpire#0 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] MinorEmpire#1 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] MinorEmpire#2 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] MinorEmpire#3 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] MinorEmpire#4 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] MinorEmpire#5 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] MinorEmpire#6 loaded.
 at MoveNext in :line 0
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18:19:23:205DefaultSTACK[Game] MinorEmpire#7 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#8 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#9 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#10 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#11 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#12 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#13 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#14 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#15 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] MinorEmpire#16 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] LesserEmpire#0 loaded.
 at MoveNext in :line 0
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18:19:23:206DefaultSTACK[Game] PirateEmpire#0 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:206RuntimeSTACK[ChatMessage] RECV: l:/TutorialMode/None (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
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 at MoveNext in :line 0
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18:19:23:206DefaultSTACKGame has been loaded.
 at MoveNext in :line 0
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18:19:23:206GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:206GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:207GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
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 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
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 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:208GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:209GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:210GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:211GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#2'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:212GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#3'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:213GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:214GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#4'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:215GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:216GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#5'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#6'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#6'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:217GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#6'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#6'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#6'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#6'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#6'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:218GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#6'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#7'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#7'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#7'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#7'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:219GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#7'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#7'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#7'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#7'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#8'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:220GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#8'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#8'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#8'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#8'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:221GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#8'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#8'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Pressure] Added 'PressureOpenBordersTarget' on 'DiplomaticEmpire#8'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticAbility/PressureOpenBorders -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Population] AffinitySophons: Luxury6
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Population] AffinityCravers: Luxury5
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Population] AffinityVenetians: Luxury2
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Population] AffinityVampirilis: Luxury8
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Population] AffinityTerrans: Luxury7
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Population] AffinityMezari: Luxury1
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Population] AffinitySheredyn: Luxury4
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:222GameplaySTACK[Population] AffinityHoratio: Luxury3
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityTimeLords: Luxury1
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityUnfallen: Luxury3
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityRandom: Luxury4
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityHaroshems: Luxury7
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityHisshos: Luxury14
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityBenthys: Luxury22
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityBots: Luxury9
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityMavros: Luxury11
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityDeuyivans: Luxury23
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityAmoeba: Luxury13
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityPilgrims: Luxury19
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityZvali: Luxury6
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityTikanans: Luxury11
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityGnashasts: Luxury21
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityEyders: Luxury22
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityNiris: Luxury8
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityBhagabas: Luxury2
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:223GameplaySTACK[Population] AffinityRemnant: Luxury9
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityPulsos: Luxury1
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityGreenman: Luxury5
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityGuardians: Luxury13
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityVaulters: Luxury6
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityVaultersScience: Luxury4
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityVaultersMilitary: Luxury6
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinitySistersOfMercy: Luxury8
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinitySuperGuardians: Luxury11
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinitySowers: Luxury3
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityKalTikMas: Luxury5
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinitySefaloros: Luxury2
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityGalvrans: Luxury1
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[Population] AffinityHarmony: Luxury7
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[DIPLOMACY] Empire#27 + Empire#0 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:224GameplaySTACK[DIPLOMACY] Empire#0 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#27 + Empire#1 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#1 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#27 + Empire#2 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#2 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#27 + Empire#3 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#3 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#27 + Empire#4 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#4 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#27 + Empire#5 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#5 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#27 + Empire#6 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#6 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#27 + Empire#7 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:225GameplaySTACK[DIPLOMACY] Empire#7 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[DIPLOMACY] Empire#27 + Empire#8 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[DIPLOMACY] Empire#8 + Empire#27 = DiplomaticRelationStatePirateNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at IPiratesManagementService.UpdateRelationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at ExecuteCommand_AddMinorPopulation in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at ExecuteCommand_AddMinorPopulation in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at ExecuteCommand_AddMinorPopulation in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at ExecuteCommand_AddMinorPopulation in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at ExecuteCommand_AddMinorPopulation in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at ExecuteCommand_AddMinorPopulation in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at ExecuteCommand_AddMinorPopulation in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GUISTACKCould not find GuiEmpire 'Empire#8'
 at GetGuiEmpire in :line 0
 at Bind in :line 0
 at RecordEventForEmpire in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at NotifyDiscovery in :line 0
 at Exploration_OnStateChanged in :line 0
 at SetState in :line 0
 at OnFleetDocked in :line 0
 at DockEntity in :line 0
 at SetPosition in :line 0
 at CreateFleet in :line 0
 at ExecuteCommand_CreateFleetAtPosition in :line 0
 at ExecuteCommand_CreateFleet in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACK[DIPLOMACY] Empire#8 + Empire#15 = DiplomaticRelationStateMinorNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at OnEmpireMet in :line 0
 at OnEmpireSeen in :line 0
 at ExecuteCommand_RevealNeighbours in :line 0
 at ServerExecuteFactionTraitCommand in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226GameplaySTACKGame created.
 at GameService_CreateGameComplete in :line 0
 at OnCreateGameComplete in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226AISTACKLoad AI0 in Release configuration.
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226AISTACKLoad AI plugin Amplitude.AI.Core v1.0.113.20 from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226AISTACKAI app domain created
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:226AISTACKAI module 'E.N.F.E.R' has been loaded.
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227AISTACKAI module 'Communication' has been loaded.
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227AISTACKAI module 'Debug' has been loaded.
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227AISTACKAI module 'Diagnostics' has been loaded.
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227AISTACKInitialize AI modules communication interfaces.
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227AISTACKInitialize AI modules.
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227AISTACK[AI0] Initialization of AIModule E.N.F.E.R
 at Initialize in :line 0
 at Initialize in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227AISTACK[AI0] Initialization of Communication module.
 at Initialize in :line 0
 at Initialize in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227AISTACK[AI0] Initialization of Diagnostics module.
 at Initialize in :line 0
 at Initialize in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227DefaultSTACKThe game interface (GameServer) has recieved the game change notification: 'Created'.
 at GameService_GameChange in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227DefaultSTACKThe game interface (GameClient) has recieved the game change notification: 'Created'.
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:227GameServerSTACKGameServerState_GameLaunchedAndReady
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:227GameClientSTACKGameClientState_GameLaunched
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:227DefaultSTACKChanging the active player controller from 'null' to 'Empire#0'.
 at SetActivePlayerController in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:227AGESTACKCaching reflection information for target class 'TechnologyLinkSpark, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at InstantiateChild in :line 0
 at ReserveChildren in :line 0
 at BindTechnologyLinks in :line 0
 at BindInspectedEmpire in :line 0
 at OnPlayerEmpireChanged in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at SendMessageNullable in :line 0
 at set_PlayerEmpire in :line 0
 at PlayerControllerRepository_ActivePlayerControllerChange in :line 0
 at SetActivePlayerController in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'blackhawkrjk14' has been registered (Graphical/Local) on Empire #0.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #1.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #2.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #3.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #4.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #5.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #6.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #7.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #8.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:23:228AISTACK[AI0] [Event]Remove 0 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at InitializeAsync in :line 0
18:19:23:228AISTACK[AI0] [Event]Remove
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at InitializeAsync in :line 0
18:19:23:228AISTACK[AI0] [Event]keep 0 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at InitializeAsync in :line 0
18:19:23:228AISTACK[AI0] [Event]keep
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at InitializeAsync in :line 0
18:19:23:333HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Default] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Update in :line 0
18:19:23:334HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [GalaxyScanView] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Update in :line 0
18:19:23:524AudioSTACKAudio receiver #0 has been initialized.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:23:524HxFxSTACKUnbinding service [CameraPreRenderHookHandler] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
18:19:23:524HxFxSTACKUnbinding service [CameraPreRenderHookHandler] with context [BattleBackground]
 at RemoveService in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
18:19:23:524DefaultSTACKReleasing the current world view technique...
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524DefaultSTACKIn technique Prod, unloading ancillaries.
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524DefaultSTACKIn Technique Prod, unloading ancillary CircleRendererManager
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524HxFxSTACKUnbinding service [ICircleRendererService] with context [Battle]
 at RemoveService in :line 0
 at UnbindServices in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524DefaultSTACKIn Technique Prod, unloading ancillary InstancingRenderer
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524HxFxSTACKUnbinding service [IInstancingRendererService] with context [Battle]
 at RemoveService in :line 0
 at UnbindServices in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524DefaultSTACKIn Technique Prod, ancillaries unloaded.
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524HxFxSTACKChanging (pop) global shader keyword from INGAME_RENDERER to INGAME_RENDERER
 at PopGlobalShaderKeyword in :line 0
 at PopInsideShaderKeyword in :line 0
 at Unload in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524DefaultSTACKReleasing Technique Prod
 at Release in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524DefaultSTACKTechnique Prod released
 at Release in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:524DefaultSTACKReleasing the current world view technique...
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525DefaultSTACKIn technique Battle, unloading ancillaries.
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525DefaultSTACKIn Technique Battle, unloading ancillary ProceduralGeometryRendererManager
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525HxFxSTACKUnbinding service [ProceduralGeometryRendererManager] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525DefaultSTACKIn Technique Battle, unloading ancillary ScanViewBattleRenderer
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525HxFxSTACKUnbinding service [ScanViewBattleRenderer] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525DefaultSTACKIn Technique Battle, unloading ancillary TextRendererManager
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525HxFxSTACKUnbinding service [ITextRendererService] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525DefaultSTACKIn Technique Battle, unloading ancillary PlanetoidRendererManager
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525HxFxSTACKUnbinding service [IPlanetoidRendererService] with context [BattleBackground]
 at RemoveService in :line 0
 at Unload in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525DefaultSTACKIn Technique Battle, ancillaries unloaded.
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525DefaultSTACKReleasing Technique Battle
 at Release in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525DefaultSTACKTechnique Battle released
 at Release in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525HxFxSTACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
 at DestroyImmediate in :line 0
 at DestroyImmediate in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525HxFxSTACK[HxFxSystemComponentTextureAtlasManager] unassigning atlas [Atlas_DecalFx] (2048x1024) from Tag [DecalFx] to global name [_DecalAtlas].
 at Unload in :line 0
 at Unload in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
 at DestroyImmediate in :line 0
 at DestroyImmediate in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:23:525HxFxSTACKUnbinding service [ILodService] with context [Default]
 at RemoveService in :line 0
 at Unload in :line 0
 at Unload in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
 at DestroyImmediate in :line 0
 at DestroyImmediate in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
18:19:25:461DefaultSTACKInitializing the render view technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:461HxFxSTACKBinding service [IInstancingRendererService] with context [Default] with an instance of type [InstancingRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:461HxFxSTACKBinding service [ICircleRendererService] with context [Default] with an instance of type [CircleRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:462HxFxSTACKBinding service [IQuadRendererService] with context [Default] with an instance of type [QuadRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:462HxFxSTACKBinding service [IQuadRendererService] with context [GalaxyScanView] with an instance of type [QuadRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:462DefaultSTACKIn Technique Default, Waiting for the ignition of all galaxy view technique ancillaries...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:462DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:462DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityCulling is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:462DefaultSTACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:462HxFxSTACKBinding service [GalaxyLifeRendererManager] with context [Default] with an instance of type [GalaxyLifeRendererManager]
 at AddService in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACK[HxFxRWBuffer] Buffer [_GlobalIndex] use texture 32x16 ptr 1816443424
 at Create in :line 0
 at LoadEvolve in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACK[HxFxRWBuffer] Buffer [_GlobalFloat] use texture 16x16 ptr 1816422304
 at Create in :line 0
 at LoadEvolve in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemManager.rwRenderTextureVisualParticle(uint)] use texture 2048x2048 ptr 1816445536
 at Create in :line 0
 at LoadRender in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemManager.rwRenderTextureSort(uint)] use texture 512x256 ptr 1816431456
 at Create in :line 0
 at LoadSort in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemComponentTextureAtlasManager.TextureMappingTex] use texture 128x64 ptr 1816427232
 at Create in :line 0
 at GrowTextureMappingData in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:462HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]
 at LoadAtlas in :line 0
 at LoadAtlasAndExport in :line 0
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemMeshColliderManager_Main] use texture 512x512 ptr 1816453280
 at Create in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxRWBuffer] Buffer [_MeshData] use texture 64x64 ptr 1816441312
 at Create in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxRWBuffer2D] Buffer [HxFxSystemMeshColliderManager_Main] use texture 256x256 ptr 1816436384
 at Create in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxRWBuffer] Buffer [_MeshParticleData] use texture 64x64 ptr 1816428640
 at Create in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxRWBuffer] Buffer [_InputLightSource] use texture 128x128 ptr 1816442016
 at Create in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxRWBuffer] Buffer [_InfoPerSubRegion] use texture 128x128 ptr 1816449056
 at Create in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACK[HxFxRWBuffer] Buffer [_InputLightCollision] use texture 128x256 ptr 1816429344
 at Create in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]
 at AddService in :line 0
 at Load in :line 0
 at .ctor in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
 at AddService in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
 at AddService in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:463HxFxSTACKBinding service [IPlanetoidRendererService] with context [Battle] with an instance of type [PlanetoidRendererManager]
 at AddService in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:464DefaultSTACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'PlanetoidRendererManager' has been loaded in 0.0010003 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:464HxFxSTACK[HxFxRWBuffer] Buffer [ShipHullDataComputeBuffer] use texture 64x4 ptr 1816439904
 at Create in :line 0
 at CreateHullComputeBuffer in :line 0
 at CheckResources in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:464HxFxSTACK[HxFxRWBuffer] Buffer [ShipTargetingDataComputeBuffer] use texture 64x4 ptr 1816440608
 at Create in :line 0
 at CreateShipTargetingComputeBuffer in :line 0
 at CheckResources in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:464HxFxSTACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:464DefaultSTACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0.0009469 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
18:19:25:501DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:25:501DefaultSTACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:479AudioSTACKAudio receiver #1 has been initialized.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:479DefaultSTACKIn Technique Default, all galaxy view technique ancillaries have been ignited
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKLoading the render view technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKIn Technique Default, Load
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKIn Technique Default, load rendering technique ancillaries InstancingRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKIn Technique Default, the ancillary service 'InstancingRenderer' has been loaded in 0.0010056 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKIn Technique Default, load rendering technique ancillaries CircleRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKIn Technique Default, the ancillary service 'CircleRendererManager' has been loaded in 0.0010204 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKIn Technique Default, load rendering technique ancillaries LineRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480HxFxSTACK[HxFxRWBuffer] Buffer [PerMaterialData.Unknown] use texture 32x256 ptr 1816446240
 at Create in :line 0
 at Grow in :line 0
 at CreatePerMaterialData in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480HxFxSTACK[HxFxRWBuffer] Buffer [PerMaterialData.Unknown] use texture 32x256 ptr 1816437792
 at Create in :line 0
 at Grow in :line 0
 at CreatePerMaterialData in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480HxFxSTACK[HxFxRWBuffer] Buffer [PerMaterialData.Unknown] use texture 32x256 ptr 1816444128
 at Create in :line 0
 at Grow in :line 0
 at CreatePerMaterialData in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480HxFxSTACK[HxFxRWBuffer] Buffer [PerMaterialData.Unknown] use texture 32x256 ptr 1816444832
 at Create in :line 0
 at Grow in :line 0
 at CreatePerMaterialData in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480HxFxSTACK[HxFxRWBuffer] Buffer [PerMaterialData.Unknown] use texture 32x256 ptr 1816446944
 at Create in :line 0
 at Grow in :line 0
 at CreatePerMaterialData in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480HxFxSTACK[HxFxRWBuffer] Buffer [PerMaterialData.Unknown] use texture 32x256 ptr 1816448352
 at Create in :line 0
 at Grow in :line 0
 at CreatePerMaterialData in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKIn Technique Default, the ancillary service 'LineRendererManager' has been loaded in 0.006973 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:480DefaultSTACKIn Technique Default, load rendering technique ancillaries CurvedLineRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:481DefaultSTACKIn Technique Default, the ancillary service 'CurvedLineRendererManager' has been loaded in 0.0009998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:481DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:481HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.encodedDiskBufferuint] use texture 64x16 ptr 1816451872
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:481HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.countBuffer] use texture 64x256 ptr 1816453984
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:481HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.collisionBuffer] use texture 64x1024 ptr 1816454688
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:481HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.filteredCountBuffer] use texture 64x256 ptr 1816423008
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:481HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.filteredCollisionBuffer] use texture 64x1024 ptr 1816455392
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:521DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:521DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:521HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.encodedDiskBufferuint] use texture 64x16 ptr 1816435680
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:521HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.countBuffer] use texture 64x256 ptr 1816437088
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:521HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.collisionBuffer] use texture 64x256 ptr 1816456800
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:522HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.filteredCountBuffer] use texture 64x256 ptr 1816430752
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:28:522HxFxSTACK[HxFxRWBuffer] Buffer [DiskRendererManager.filteredCollisionBuffer] use texture 64x256 ptr 1816425120
 at Create in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManagerDispatcher
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManagerDispatcher' has been loaded in 0.0009998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, load rendering technique ancillaries FOWRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, the ancillary service 'FOWRendererManager' has been loaded in 0.0250003 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485HxFxSTACKBinding service [IPlanetoidRendererService] with context [Default] with an instance of type [PlanetoidRendererManager]
 at AddService in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, load rendering technique ancillaries ProbeLaunchingRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, the ancillary service 'ProbeLaunchingRenderer' has been loaded in 0.0010051 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, load rendering technique ancillaries DashRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, the ancillary service 'DashRendererManager' has been loaded in 0.0089995 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, load rendering technique ancillaries EncodedMeshInTextureManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:485DefaultSTACKIn Technique Default, the ancillary service 'EncodedMeshInTextureManager' has been loaded in 0.0059943 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACKIn Technique Default, load rendering technique ancillaries PastEncounterRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACKIn Technique Default, the ancillary service 'PastEncounterRendererManager' has been loaded in 0.002 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityFactory
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName69'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName24'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName45'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName11'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName61'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName78'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName14'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName71'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:486DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName28'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName48'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName21'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName22'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName66'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityFactory' has been loaded in 2.7010039 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityMapping
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityMapping' has been loaded in 0.0010052 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityCulling
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityCulling' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyLayerController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, the ancillary service 'GalaxyLayerController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, load rendering technique ancillaries PrimitiveMaskComputer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487HxFxSTACKBinding service [IPrimitiveMaskFilterService] with context [Default] with an instance of type [PrimitiveMaskComputer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:487DefaultSTACKIn Technique Default, the ancillary service 'PrimitiveMaskComputer' has been loaded in 0.0019937 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.0009997 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.0010018 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantMouseKeyController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantMouseKeyController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, load rendering technique ancillaries PathRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, the ancillary service 'PathRenderer' has been loaded in 0.0020093 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:488DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyPositioning
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, the ancillary service 'GalaxyPositioning' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, load rendering technique ancillaries RenderStatisticsService
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, the ancillary service 'RenderStatisticsService' has been loaded in 0.0009998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleDockingSlotRepository
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, the ancillary service 'VisibleDockingSlotRepository' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyFleetRepository
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, the ancillary service 'VisibleGalaxyFleetRepository' has been loaded in 0.0020005 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyHangarRepository
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, the ancillary service 'VisibleGalaxyHangarRepository' has been loaded in 0.0009998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:489DefaultSTACKIn Technique Default, load rendering technique ancillaries AtlasManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, the ancillary service 'AtlasManager' has been loaded in 0.0179999 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, load rendering technique ancillaries QuadRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, the ancillary service 'QuadRendererManager' has been loaded in 0.0009998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, load rendering technique ancillaries GuiSelectedGarrisonsRepository
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, the ancillary service 'GuiSelectedGarrisonsRepository' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, load rendering technique ancillaries TradeRouteRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, the ancillary service 'TradeRouteRenderer' has been loaded in 0.0029998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, load rendering technique ancillaries FIDSIRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490HxFxSTACKBinding service [IFIDSIRendererService] with context [Default] with an instance of type [FIDSIRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, the ancillary service 'FIDSIRendererManager' has been loaded in 0.0020001 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, load rendering technique ancillaries SpaceRootsRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, the ancillary service 'SpaceRootsRenderer' has been loaded in 0.0049998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, load rendering technique ancillaries QuadRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:490DefaultSTACKIn Technique Default, the ancillary service 'QuadRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:491HxFxSTACKChanging (push) global shader keyword from to INGAME_RENDERER
 at PushGlobalShaderKeyword in :line 0
 at PushInsideShaderKeyword in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:32:491GameClientSTACKGameClientState_GameLaunchedAndReady
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:32:491HxFxSTACK[HxFxRWBuffer] Buffer [FIDSIBuffer] use texture 64x16 ptr 1816373728
 at Create in :line 0
 at UpdateComputeBuffer in :line 0
 at CameraPreRenderHookHandler_OnPreCullHook in :line 0
 at OnPreCull in :line 0
18:19:32:491HxFxSTACK[HxFxRWBuffer] Buffer [ProceduralGeometryBuffer] use texture 64x8 ptr 1816374432
 at Create in :line 0
 at ReserveComputeBuffer in :line 0
 at CloseAndRender in :line 0
 at Render in :line 0
 at FireOnPreCull in :line 0
18:19:32:491HxFxSTACK[HxFxRWBuffer] Buffer [ProceduralGeometryBuffer] use texture 64x8 ptr 1816375136
 at Create in :line 0
 at ReserveComputeBuffer in :line 0
 at CloseAndRender in :line 0
 at Render in :line 0
 at FireOnPreCull in :line 0
18:19:33:179RuntimeSTACK[ChatMessage] RECV: l:/_launching/False (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179RuntimeSTACK[ChatMessage] RECV: l:/_gameinprogress/True (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at set_GameInProgress in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179GameServerSTACKGameServerState_Turn_Begin
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179QuestSTACK[Quests] Adding global quest variable: $QuestSystem = System.Collections.Generic.List`1[System.Object] for empire 7
 at AddGlobalVariable in :line 0
 at Trigger in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179QuestSTACK[Quests] Adding global quest variable: $VaguardSystem = System.Collections.Generic.List`1[System.Object] for empire 3
 at AddGlobalVariable in :line 0
 at Trigger in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179QuestSTACK[Quests] Adding global quest variable: $VaulterQuestSystem = System.Collections.Generic.List`1[System.Object] for empire 8
 at AddGlobalVariable in :line 0
 at Trigger in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179QuestSTACK[Quests] Adding global quest variable: $CraversSystem = System.Collections.Generic.List`1[System.Object] for empire 2
 at AddGlobalVariable in :line 0
 at Trigger in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179QuestSTACK[Quests] Adding global quest variable: $LavaSystem = System.Collections.Generic.List`1[System.Object] for empire 4
 at AddGlobalVariable in :line 0
 at Trigger in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179QuestSTACK[Quests] Adding global quest variable: $ENFERSystem = System.Collections.Generic.List`1[System.Object] for empire 5
 at AddGlobalVariable in :line 0
 at Trigger in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:179QuestSTACK[Quests] Adding global quest variable: $RebelSystem = System.Collections.Generic.List`1[System.Object] for empire 1
 at AddGlobalVariable in :line 0
 at Trigger in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:180OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000000, Ticket: 00000001
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:348OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000001, Ticket: 00000002
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:348OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000002, Ticket: 00000003
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:348OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000003, Ticket: 00000004
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:348OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000004, Ticket: 00000005
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:348OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000005, Ticket: 00000006
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:348OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000006, Ticket: 00000007
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:348OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000007, Ticket: 00000008
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:348OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000008, Ticket: 00000009
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:349OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000009, Ticket: 0000000A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:349OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000000A, Ticket: 0000000B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:349OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000000B, Ticket: 0000000C
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:349OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000000C, Ticket: 0000000D
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:349OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000000D, Ticket: 0000000E
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:380OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000000E, Ticket: 0000000F
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:380OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000000F, Ticket: 00000010
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:381OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000010, Ticket: 00000011
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:381OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000011, Ticket: 00000012
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:381OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000012, Ticket: 00000013
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:381OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000013, Ticket: 00000014
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:381OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000014, Ticket: 00000015
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:381OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000015, Ticket: 00000016
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:381OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000016, Ticket: 00000017
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:381OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000017, Ticket: 00000018
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:430OrderSTACK[Order] OrderApplyStarSystemDefinition::GameServer/OrderApplyStarSystemDefinition#00000018 ; Name: QuestNodeRebel ; NodeGUIDs: 1021 ; GUIDs: [2188 2189 ]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000001B, Ticket: 00000019
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000001C, Ticket: 0000001A
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000001D, Ticket: 0000001B
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000001E, Ticket: 0000001C
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000001F, Ticket: 0000001D
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000020, Ticket: 0000001E
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000021, Ticket: 0000001F
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000022, Ticket: 00000020
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000023, Ticket: 00000021
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000024, Ticket: 00000022
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000025, Ticket: 00000023
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000026, Ticket: 00000024
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18:19:33:431OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000027, Ticket: 00000025
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18:19:33:724PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"AcademyQuest00","category":"AcademyQuest","subcategory":"Academy","questid":2027,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:33.162"}
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18:19:33:724OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000028, Ticket: 00000026
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000029, Ticket: 00000027
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000002A, Ticket: 00000028
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000002B, Ticket: 00000029
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000002C, Ticket: 0000002A
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000002D, Ticket: 0000002B
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000002E, Ticket: 0000002C
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#0000002F, Ticket: 0000002D
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000030, Ticket: 0000002E
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000031, Ticket: 0000002F
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000032, Ticket: 00000030
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18:19:33:725OrderSTACK[Order] OrderBeginQuest::GameServer/OrderBeginQuest#00000033, Ticket: 00000031
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18:19:33:725OrderSTACK[Order] OrderApplyStarSystemDefinition::GameServer/OrderApplyStarSystemDefinition#00000034 ; Name: QuestNodeHoratio ; NodeGUIDs: 179 ; GUIDs: [2190 ]
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18:19:33:772OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000035, Ticket: 00000032
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18:19:33:813OrderSTACK[Order] OrderApplyStarSystemDefinition::GameServer/OrderApplyStarSystemDefinition#00000036 ; Name: QuestNodeVaulters ; NodeGUIDs: 275 ; GUIDs: [2191 2192 2193 2194 ]
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18:19:33:842OrderSTACK[Order] OrderApplyStarSystemDefinition::GameServer/OrderApplyStarSystemDefinition#00000037 ; Name: QuestNodeCravers ; NodeGUIDs: 701 ; GUIDs: [2195 ]
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18:19:33:903OrderSTACK[Order] OrderApplyStarSystemDefinition::GameServer/OrderApplyStarSystemDefinition#00000038 ; Name: QuestNodeUnfallen ; NodeGUIDs: 1362 ; GUIDs: [2196 2197 ]
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18:19:33:939OrderSTACK[Order] OrderApplyStarSystemDefinition::GameServer/OrderApplyStarSystemDefinition#0000003A ; Name: QuestNodeENFER ; NodeGUIDs: 1129 ; GUIDs: [2198 2199 2200 ]
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18:19:33:980OrderSTACK[Order] OrderApplyStarSystemDefinition::GameServer/OrderApplyStarSystemDefinition#00000044 ; Name: QuestNodeRebel ; NodeGUIDs: 471 ; GUIDs: [2201 2202 ]
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18:19:33:980OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000045, Ticket: 00000033
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18:19:34:016OrderSTACK[Order] OrderCompleteQuest::GameServer/OrderCompleteQuest#00000046, Ticket: 00000034
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18:19:34:016OrderSTACK[Order] OrderCompleteQuest::GameServer/OrderCompleteQuest#00000047, Ticket: 00000035
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18:19:34:057GameplaySTACKDisposing Ship#1719
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18:19:34:057OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#0000004A, Ticket: 00000036, [Empire0], AttachMothershipFleetAction#1 GameEntity: 1718 State: WaitingForInitialization Context: Ykima (608) (StarSystemNode)
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18:19:34:057OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000004B, [Empire0], ContextGUID: 1720, ResourceName: ActionPoint, Amount: 1
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18:19:34:087GameplaySTACKDisposing Ship#1794
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18:19:34:121GUISTACK[ShipDesignRenderer] InitializeShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=0
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18:19:34:121GameplaySTACKDisposing Ship#1834
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18:19:34:122GameplaySTACKDisposing Ship#1869
 at Dispose in :line 0
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18:19:34:152GameplaySTACKDisposing Ship#1891
 at Dispose in :line 0
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18:19:34:152OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#0000006B, [Empire9]; ImprovementName: PlanetImprovementIndustry1; TargetGUID: 1663; ImprovementGUID: 2208
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18:19:34:152OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000006C, [Empire9], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
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18:19:34:152OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#0000006D, [Empire10]; ImprovementName: PlanetImprovementScience1; TargetGUID: 1666; ImprovementGUID: 2209
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18:19:34:152OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000006E, [Empire10], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
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18:19:34:152OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#0000006F, [Empire11]; ImprovementName: PlanetImprovementIndustry1; TargetGUID: 1669; ImprovementGUID: 2210
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18:19:34:152OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000070, [Empire11], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
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18:19:34:172OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000071, [Empire12]; ImprovementName: PlanetImprovementIndustry1; TargetGUID: 1672; ImprovementGUID: 2211
 at Log in :line 0
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18:19:34:172OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000072, [Empire12], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
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18:19:34:172OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000073, [Empire13]; ImprovementName: PlanetImprovementDust1; TargetGUID: 1675; ImprovementGUID: 2212
 at Log in :line 0
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18:19:34:172OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000074, [Empire13], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
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18:19:34:172OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000075, [Empire14]; ImprovementName: PlanetImprovementScience1; TargetGUID: 1678; ImprovementGUID: 2213
 at Log in :line 0
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18:19:34:172OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000076, [Empire14], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
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18:19:34:172OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000077, [Empire15]; ImprovementName: PlanetImprovementDust1; TargetGUID: 1681; ImprovementGUID: 2214
 at Log in :line 0
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18:19:34:172OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000078, [Empire15], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
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18:19:34:200OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000079, [Empire16]; ImprovementName: PlanetImprovementScience1; TargetGUID: 1684; ImprovementGUID: 2215
 at Log in :line 0
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18:19:34:200OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000007A, [Empire16], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
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18:19:34:200OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#0000007B, [Empire17]; ImprovementName: PlanetImprovementDust1; TargetGUID: 1687; ImprovementGUID: 2216
 at Log in :line 0
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 at LateUpdate in :line 0
18:19:34:200OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000007C, [Empire17], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:200OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#0000007D, [Empire18]; ImprovementName: PlanetImprovementFood1; TargetGUID: 1690; ImprovementGUID: 2217
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:200OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000007E, [Empire18], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:200OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#0000007F, [Empire19]; ImprovementName: PlanetImprovementScience1; TargetGUID: 1693; ImprovementGUID: 2218
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:200OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000080, [Empire19], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:200OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000081, [Empire20]; ImprovementName: PlanetImprovementScience1; TargetGUID: 1696; ImprovementGUID: 2219
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:201OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000082, [Empire20], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:307OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000083, [Empire21]; ImprovementName: PlanetImprovementFood1; TargetGUID: 1699; ImprovementGUID: 2220
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
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 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:307OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000084, [Empire21], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:307OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000085, [Empire22]; ImprovementName: PlanetImprovementIndustry1; TargetGUID: 1702; ImprovementGUID: 2221
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:307OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000086, [Empire22], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:307OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000087, [Empire23]; ImprovementName: PlanetImprovementIndustry1; TargetGUID: 1705; ImprovementGUID: 2222
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:307OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#00000088, [Empire23], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:308OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#00000089, [Empire24]; ImprovementName: PlanetImprovementDust1; TargetGUID: 1708; ImprovementGUID: 2223
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:308OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000008A, [Empire24], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:308OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#0000008B, [Empire25]; ImprovementName: PlanetImprovementFood1; TargetGUID: 1711; ImprovementGUID: 2224
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:308OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000008C, [Empire25], ContextGUID: 0, ResourceName: MinorFleetSpawnCooldown, Amount: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:308GameplaySTACK[Population] Adding 0 AffinityVampirilis on the mothership #1720, not on a planet directly.
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateExploitedStarSystem in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:308GUISTACKTrying to unregister a GalaxyHangar which wasn't registered.
 at Unregister in :line 0
 at SetVisible in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
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 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at GameEntityRepository_GameEntityRepositoryChange in :line 0
 at OnGameEntityRepositoryChange in :line 0
 at Register in :line 0
 at AddHangarTo in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateExploitedStarSystem in :line 0
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 at ProcessOrders in :line 0
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 at LateUpdate in :line 0
18:19:34:337OrderSTACK[Order] OrderExecuteCommandsWaitingForHomeSystem::DepartmentOfTheInterior/OrderExecuteCommandsWaitingForHomeSystem#0000008E, [Empire0]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:337OrderSTACK[Order] OrderUpdateAutoImprovements::GameServer/OrderUpdateAutoImprovements#0000008F, ColonizedStarSystemGUID: 2225, StarSystemImprovementsGuidToRemove: GameEntityGUID[], StarSystemImprovementsGuidToAdd: GameEntityGUID[], StarSystemImprovementsToAdd: Amplitude.StaticString[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:417GameClientSTACKGameClientState_Turn_BeginEventDispatch
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:417GameClientSTACKGameClientState_Turn_BeginEventDispatched
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:516GameServerSTACKGameServerState_Turn_AI_Begin
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:19:34:547AISTACKGame object 'Game' map to AI snapshot 'GameSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:596AISTACKGame object 'Galaxy' map to AI snapshot 'GalaxySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:652AISTACKGame object 'Marketplace' map to AI snapshot 'MarketplaceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:665AISTACKGame object 'AIEventDiplomaticContractRefused' map to AI snapshot 'AIEventDiplomaticContractRefused'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:700PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"QuestDefeatByBailif","category":"VictoryCondition","subcategory":"Elimination","questid":2041,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:34.616"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:34:700AISTACKGame object 'EventContextualDiplomaticExchangeUpdated' map to AI snapshot 'EventContextualDiplomaticExchangeUpdated'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:720AISTACKGame object 'EventDiplomaticContractTermCollectionChange' map to AI snapshot 'EventDiplomaticContractTermCollectionChange'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:732AISTACKGame object 'EventContextualDiplomaticExchangeStarted' map to AI snapshot 'EventContextualDiplomaticExchangeStarted'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:746AISTACKGame object 'EventFleetDocked' map to AI snapshot 'EventFleetDocked'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:767AISTACKGame object 'EventDiplomaticContractStateChange' map to AI snapshot 'EventDiplomaticContractStateChange'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:785AISTACKGame object 'EventQuestBegun' map to AI snapshot 'EventQuestBegun'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:807AISTACKGame object 'EventWarEnd' map to AI snapshot 'EventWarEnd'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:820AISTACKGame object 'AIEventCivilianShipAttacked' map to AI snapshot 'AIEventCivilianShipAttacked'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:847AISTACKGame object 'EventAllianceDestroyed' map to AI snapshot 'EventAllianceDestroyed'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:847AISTACKGame object 'EventBattleSetup' map to AI snapshot 'EventBattleSetup'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:870AISTACKGame object 'EventGuardianAwaken' map to AI snapshot 'EventGuardianAwaken'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:890AISTACKGame object 'EventLeaveAlliance' map to AI snapshot 'EventLeaveAlliance'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:903AISTACKGame object 'EventMothershipAttached' map to AI snapshot 'EventMothershipAttached'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:930AISTACKGame object 'EventOutpostCompetitionEnded' map to AI snapshot 'EventOutpostCompetitionEnded'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:951AISTACKGame object 'EventPlanetDestroyed' map to AI snapshot 'EventPlanetDestroyed'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:34:973AISTACKGame object 'EventProbeLaunched' map to AI snapshot 'EventProbeLaunched'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:004AISTACKGame object 'EventSystemGainedFromInfluence' map to AI snapshot 'EventSystemGainedFromInfluence'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:025AISTACKGame object 'EventTimeBubbleCreated' map to AI snapshot 'EventTimeBubbleCreated'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:047AISTACKGame object 'AIEvent' map to AI snapshot 'AIEvent'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:047AISTACKGame object 'AIEventBattleSetup' map to AI snapshot 'AIEventBattleSetup'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:068AISTACKGame object 'AIEventDiplomaticContractSigned' map to AI snapshot 'AIEventDiplomaticContractSigned'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:087AISTACKGame object 'AIEventGroundBattleCreated' map to AI snapshot 'AIEventGroundBattleCreated'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:107AISTACKGame object 'EventFleetMoveStarted' map to AI snapshot 'EventFleetMoveStarted'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:146AISTACKGame object 'EventOutpostCreated' map to AI snapshot 'EventOutpostCreated'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:147AISTACKGame object 'EventSystemLostToGroundBattle' map to AI snapshot 'EventSystemLostToGroundBattle'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:163AISTACKGame object 'EmpireEvent' map to AI snapshot 'EmpireEvent'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:625AISTACKGame object 'DiplomaticTermPressureReductionDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:625AISTACKGame object 'DiplomaticTermDeclareWarDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:625GameplaySTACKDisposing Ship#0
 at Dispose in :line 0
 at Finalize in :line 0
18:19:35:625GameplaySTACKDisposing Ship#0
 at Dispose in :line 0
 at Finalize in :line 0
18:19:35:626GameplaySTACKDisposing Ship#0
 at Dispose in :line 0
 at Finalize in :line 0
18:19:35:626GameplaySTACKDisposing Ship#0
 at Dispose in :line 0
 at Finalize in :line 0
18:19:35:626GameplaySTACKDisposing Ship#0
 at Dispose in :line 0
 at Finalize in :line 0
18:19:35:678AISTACKGame object 'DiplomaticTermResourceExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:678AISTACKGame object 'DiplomaticTermTechnologyExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:711AISTACKGame object 'DiplomaticTermResourceExchangeDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:711AISTACKGame object 'DiplomaticTermTechnologyExchangeDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:711AISTACKGame object 'DiplomaticTermStarSystemColonyExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:711AISTACKGame object 'DiplomaticTermStarSystemOutpostExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:736AISTACKGame object 'DiplomaticTermDiplomaticRelationStateDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:737AISTACKGame object 'DiplomaticTermAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:750PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_EconomyAndTrade_Stage2_B","category":"Deeds","subcategory":"Regular","questid":2043,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:35.608"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:35:750AISTACKGame object 'DiplomaticTermBreakAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:750AISTACKGame object 'DiplomaticTermRenounceAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:783AISTACKGame object 'DiplomaticTermProposalDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:783AISTACKGame object 'DiplomaticTermPressureEffectDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:803AISTACKGame object 'DiplomaticTermDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:803AISTACKGame object 'DiplomaticTermMapSharingDefinition' map to AI snapshot 'DiplomaticTermMapSharingDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:818AISTACKGame object 'DiplomaticTermFactionPactDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:818AISTACKGame object 'StarSystemImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:818AISTACKGame object 'PlanetImprovementDefinition' map to AI snapshot 'PlanetImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:847AISTACKGame object 'PlanetColonizationConstructibleElement' map to AI snapshot 'PlanetColonizationSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:847AISTACKGame object 'StarSystemDecolonizeImprovementDefinition' map to AI snapshot 'StarSystemDecolonizeImprovementDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:847AISTACKGame object 'StarSystemPopulationTransformImprovementDefinition' map to AI snapshot 'StarSystemPopulationTransformImprovementDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:868AISTACKGame object 'StarSystemResourceImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:894AISTACKGame object 'PlanetTerraformationDefinition' map to AI snapshot 'PlanetTerraformationDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:894AISTACKGame object 'StarSystemTimeBubbleImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:894AISTACKGame object 'TechnologyDefinition' map to AI snapshot 'TechnologySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:35:912AISTACKGame object 'TechnologyStageDefinition' map to AI snapshot 'TechnologyStageSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:154AISTACKGame object 'TradingCompanyImprovementDefinition' map to AI snapshot 'TradingCompanyImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:154AISTACKGame object 'RecipeSlotDefinition' map to AI snapshot 'RecipeSlotSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:154AISTACKGame object 'HullDefinition' map to AI snapshot 'HullDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:294AISTACKGame object 'DiplomaticRelationState' map to AI snapshot 'DiplomaticRelationStateSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:295AISTACKGame object 'LawDefinition' map to AI snapshot 'LawSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:434AISTACKGame object 'ResourceDefinition' map to AI snapshot 'ResourceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:565AISTACKGame object 'LuxuryResourceDefinition' map to AI snapshot 'ResourceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:565AISTACKGame object 'HeroDefinition' map to AI snapshot 'HeroSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:594AISTACKGame object 'RecipeIngredientDefinition' map to AI snapshot 'RecipeIngredientSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:594AISTACKGame object 'ContextualDiplomaticTermDefinition' map to AI snapshot 'ContextualTermSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:663PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Wonder4","category":"Deeds","subcategory":"Wonder","questid":2052,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:36.583"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:36:748AISTACKGame object 'HeroSkillDefinition' map to AI snapshot 'HeroSkillSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:803AISTACKGame object 'DefenseModuleDefinition' map to AI snapshot 'DefenseModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:827AISTACKGame object 'SupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:827AISTACKGame object 'WeaponModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:852AISTACKGame object 'LogisticsModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:852AISTACKGame object 'MothershipModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:852AISTACKGame object 'SquadronModuleDefinition' map to AI snapshot 'SquadronModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:888GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=1
 at InitializeShipView in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:36:888AISTACKGame object 'DestructionModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:36:902AISTACKGame object 'EncounterPlayDefinition' map to AI snapshot 'EncounterPlayDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:018GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=2
 at InitializeShipView in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:37:018GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=3
 at InitializeShipView in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:37:087AISTACKGame object 'SpecialNode' map to AI snapshot 'SpecialNodeSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:150AISTACKGame object 'Planet' map to AI snapshot 'PlanetSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:164AISTACKGame object 'Curiosity' map to AI snapshot 'CuriositySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:190AISTACKGame object 'StarSystemNode' map to AI snapshot 'StarSystemNodeSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:245AISTACKGame object 'Constellation' map to AI snapshot 'ConstellationSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:268AISTACKGame object 'PlanetImprovement' map to AI snapshot 'PlanetImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:590AISTACKGame object 'ShipDesign' map to AI snapshot 'ShipDesignSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:716PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_Military_Stage4_B","category":"Deeds","subcategory":"Regular","questid":2061,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:37.497"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:37:769AISTACKGame object 'WarpLink' map to AI snapshot 'WarpLinkSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:769AISTACKGame object 'WormholeLink' map to AI snapshot 'WormholeLinkSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:769AISTACKGame object 'ColonizedStarSystem' map to AI snapshot 'ColonizedStarSystemSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:919AISTACKGame object 'Hangar' map to AI snapshot 'HangarSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:919AISTACKGame object 'ColonizedPlanet' map to AI snapshot 'ColonizedPlanetSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:37:945AISTACKGame object 'MajorEmpire' map to AI snapshot 'MajorEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:202AISTACKGame object 'MinorEmpire' map to AI snapshot 'MinorEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:391AISTACKGame object 'LesserEmpire' map to AI snapshot 'LesserEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:431AISTACKGame object 'PirateEmpire' map to AI snapshot 'PirateEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:489AISTACKGame object 'Fleet' map to AI snapshot 'FleetSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:537AISTACKGame object 'Mothership' map to AI snapshot 'MothershipSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:561AISTACKGame object 'HeroShip' map to AI snapshot 'HeroShipSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:582AISTACKGame object 'Hero' map to AI snapshot 'HeroSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:620PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Wonder2","category":"Deeds","subcategory":"Wonder","questid":2070,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:38.525"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:38:620AISTACKGame object 'Ship' map to AI snapshot 'ShipSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:620AISTACKGame object 'Senator' map to AI snapshot 'SenatorSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:620AISTACKGame object 'ActiveLaw' map to AI snapshot 'ActiveLawSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:641AISTACKGame object 'StarSystemImprovement' map to AI snapshot 'StarSystemImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:641AISTACKGame object 'Quest' map to AI snapshot 'QuestSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:726AISTACKGame object 'ExploitedStarSystem' map to AI snapshot 'ExploitedStarSystemSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:788AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:788AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:788AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:788AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:788AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:38:788AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:40:546PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_ScienceAndExploration_Stage2_A","category":"Deeds","subcategory":"Regular","questid":2079,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:40.447"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:41:453PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Wonder3","category":"Deeds","subcategory":"Wonder","questid":2088,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:41.366"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:42:364PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"TutorialQuest_StartExpedition","category":"Tutorial","subcategory":"Tutorial","questid":2098,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:42.269"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:19:43:032AISTACK[AI0] [Event]Remove 0 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:19:43:032AISTACK[AI0] [Event]Remove
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:19:43:032AISTACK[AI0] [Event]keep 0 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:19:43:032AISTACK[AI0] [Event]keep
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:19:43:150AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:43:151AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:19:43:151AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
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18:19:43:151AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
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18:19:43:151AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
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18:19:43:151AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
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18:19:43:815GameplaySTACKDisposing Ship#1073741834
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18:19:43:815GameplaySTACKDisposing Ship#1073741834
 at Dispose in :line 0
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18:19:43:855GameplaySTACKDisposing Ship#1073741834
 at Dispose in :line 0
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18:19:43:855GameplaySTACKDisposing Ship#1073741834
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18:19:43:855GameplaySTACKDisposing Ship#2147483657
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18:19:43:855GameplaySTACKDisposing Ship#1073741834
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18:19:43:855GameplaySTACKDisposing Ship#1073741834
 at Dispose in :line 0
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18:19:43:882GameplaySTACKDisposing Ship#1073741834
 at Dispose in :line 0
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18:19:43:882GameplaySTACKDisposing Ship#2147483657
 at Dispose in :line 0
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18:19:43:883GameplaySTACKDisposing Ship#2147483657
 at Dispose in :line 0
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18:19:43:883GameplaySTACKDisposing Ship#2147483657
 at Dispose in :line 0
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18:19:43:883GameplaySTACKDisposing Ship#1073741834
 at Dispose in :line 0
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18:19:43:883GameplaySTACKDisposing Ship#1073741834
 at Dispose in :line 0
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18:19:43:899PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_ScienceAndExploration_Stage5_A","category":"Deeds","subcategory":"Regular","questid":2100,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:43.176"}
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18:19:43:899GameplaySTACKDisposing Ship#2147483657
 at Dispose in :line 0
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18:19:43:899GameplaySTACKDisposing Ship#2147483657
 at Dispose in :line 0
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18:19:43:899GameplaySTACKDisposing Ship#4294967305
 at Dispose in :line 0
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18:19:43:924GameplaySTACKDisposing Ship#4294967305
 at Dispose in :line 0
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18:19:43:924GameplaySTACKDisposing Ship#4294967305
 at Dispose in :line 0
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18:19:43:924GameplaySTACKDisposing Ship#4294967305
 at Dispose in :line 0
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18:19:43:925GameplaySTACKDisposing Ship#2147483657
 at Dispose in :line 0
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18:19:43:925GameplaySTACKDisposing Ship#2147483657
 at Dispose in :line 0
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18:19:43:939GameplaySTACKDisposing Ship#8589934601
 at Dispose in :line 0
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18:19:43:939GameplaySTACKDisposing Ship#4294967305
 at Dispose in :line 0
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18:19:43:939GameplaySTACKDisposing Ship#4294967305
 at Dispose in :line 0
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18:19:43:940GameplaySTACKDisposing Ship#8589934601
 at Dispose in :line 0
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18:19:43:969GameplaySTACKDisposing Ship#8589934601
 at Dispose in :line 0
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18:19:43:969GameplaySTACKDisposing Ship#8589934601
 at Dispose in :line 0
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18:19:43:969GameplaySTACKDisposing Ship#4294967305
 at Dispose in :line 0
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18:19:43:969GameplaySTACKDisposing Ship#4294967305
 at Dispose in :line 0
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18:19:43:969GameplaySTACKDisposing Ship#8589934601
 at Dispose in :line 0
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18:19:43:994GameplaySTACKDisposing Ship#17179869193
 at Dispose in :line 0
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18:19:43:994GameplaySTACKDisposing Ship#17179869193
 at Dispose in :line 0
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18:19:43:994GameplaySTACKDisposing Ship#8589934601
 at Dispose in :line 0
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18:19:43:994GameplaySTACKDisposing Ship#8589934601
 at Dispose in :line 0
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18:19:43:994GameplaySTACKDisposing Ship#8589934601
 at Dispose in :line 0
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18:19:43:995GameplaySTACKDisposing Ship#17179869193
 at Dispose in :line 0
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18:19:44:010GameplaySTACKDisposing Ship#17179869193
 at Dispose in :line 0
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18:19:44:010GameplaySTACKDisposing Ship#34359738377
 at Dispose in :line 0
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18:19:44:010GameplaySTACKDisposing Ship#17179869193
 at Dispose in :line 0
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18:19:44:035GameplaySTACKDisposing Ship#34359738377
 at Dispose in :line 0
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18:19:44:035GameplaySTACKDisposing Ship#34359738377
 at Dispose in :line 0
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18:19:44:035GameplaySTACKDisposing Ship#17179869193
 at Dispose in :line 0
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18:19:44:035GameplaySTACKDisposing Ship#17179869193
 at Dispose in :line 0
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18:19:44:036GameplaySTACKDisposing Ship#17179869193
 at Dispose in :line 0
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18:19:44:036GameplaySTACKDisposing Ship#34359738377
 at Dispose in :line 0
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18:19:44:059GameplaySTACKDisposing Ship#34359738377
 at Dispose in :line 0
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18:19:44:059GameplaySTACKDisposing Ship#68719476744
 at Dispose in :line 0
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18:19:44:059GameplaySTACKDisposing Ship#68719476744
 at Dispose in :line 0
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18:19:44:059GameplaySTACKDisposing Ship#34359738377
 at Dispose in :line 0
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18:19:44:059GameplaySTACKDisposing Ship#34359738377
 at Dispose in :line 0
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18:19:44:084GameplaySTACKDisposing Ship#68719476744
 at Dispose in :line 0
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18:19:44:084GameplaySTACKDisposing Ship#34359738377
 at Dispose in :line 0
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18:19:44:084GameplaySTACKDisposing Ship#68719476744
 at Dispose in :line 0
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18:19:44:107GameplaySTACKDisposing Ship#137438953481
 at Dispose in :line 0
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18:19:44:107GameplaySTACKDisposing Ship#68719476744
 at Dispose in :line 0
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18:19:44:107GameplaySTACKDisposing Ship#68719476744
 at Dispose in :line 0
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18:19:44:108GameplaySTACKDisposing Ship#137438953481
 at Dispose in :line 0
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18:19:44:108GameplaySTACKDisposing Ship#137438953481
 at Dispose in :line 0
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18:19:44:109GameplaySTACKDisposing Ship#68719476744
 at Dispose in :line 0
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18:19:44:132GameplaySTACKDisposing Ship#137438953481
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18:19:44:132GameplaySTACKDisposing Ship#274877906954
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18:19:44:132GameplaySTACKDisposing Ship#137438953481
 at Dispose in :line 0
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18:19:44:132GameplaySTACKDisposing Ship#274877906954
 at Dispose in :line 0
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18:19:44:132GameplaySTACKDisposing Ship#137438953481
 at Dispose in :line 0
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18:19:44:149GameplaySTACKDisposing Ship#274877906954
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18:19:44:150GameplaySTACKDisposing Ship#274877906954
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18:19:44:151GameplaySTACKDisposing Ship#137438953481
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18:19:44:151GameplaySTACKDisposing Ship#137438953481
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18:19:44:187GameplaySTACKDisposing Ship#274877906954
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18:19:44:188GameplaySTACKDisposing Ship#274877906954
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18:19:44:188GameplaySTACKDisposing Ship#274877906954
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18:19:44:209GameplaySTACKDisposing Ship#274877906954
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18:19:44:209GameplaySTACKDisposing Ship#274877906954
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18:19:44:231DefaultSTACKEnd of AI begin turn: Running
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18:19:44:264GameClientSTACKGameClientState_Turn_Begin
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18:19:45:106PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Wonder1","category":"Deeds","subcategory":"Wonder","questid":2111,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:44.953"}
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18:19:45:646GameClientSTACKGameClientState_Introduction
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18:19:45:646DefaultSTACKGameClientState_IntroductionVideo.
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18:19:45:646DefaultSTACKPlaying introduction video 'C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Factions/Vampirilis_Intro.mp4'...
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18:19:46:579PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"VampirilisQuest-Chapter0","category":"MajorQuest","subcategory":"","questid":2123,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:46.508"}
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18:19:46:866DefaultSTACKFailed resizing atlas [AgeAtlas:softwareRasterAtlas] from 256x256 to 512x256xARGBFloat
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18:19:46:866DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 256x256 to 512x512xARGBFloat
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18:19:47:501PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"QuestPirateDefeat","category":"VictoryCondition","subcategory":"Elimination","questid":2124,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:47.419"}
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18:19:48:808PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_EmpireDevelopment_Stage4_A","category":"Deeds","subcategory":"Regular","questid":2136,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:48.745"}
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18:19:49:725PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"QuestDefeatByMotherships","category":"VictoryCondition","subcategory":"Elimination","questid":2146,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:49.650"}
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18:19:51:358PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_EconomyAndTrade_Stage3_C","category":"Deeds","subcategory":"Regular","questid":2150,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:51.297"}
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18:19:52:325PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_EmpireDevelopment_Stage5_A","category":"Deeds","subcategory":"Regular","questid":2164,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:52.261"}
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18:19:53:223PrismSTACKQuest Started: {"turn":0,"technologyCount":2,"questName":"Deeds_Regular_Military_Stage3_B","category":"Deeds","subcategory":"Regular","questid":2173,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:53.136"}
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18:19:54:192PrismSTACKGame Start: {"gameDifficulty":"Normal","factionAffinity":"AffinityGameplayVampirilis","customFaction":"False","playerCount":9,"galaxySize":"Colossal","galaxyShape":"Ovoid","gameSpeed":"Normal","tutorialDifficulty":"None","sessionMode":"Single","isNewGame":"True","isAutoTest":"False","IsModded":"False","gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.03.06","eventName":"Game Start","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:19:54.094"}
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18:21:22:923GameClientSTACKGameClientState_Turn_Main
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18:21:23:021GameplaySTACKIVisibilityService.AllowSendOrders(True)
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18:21:23:021GameServerSTACKGameServerState_Turn_Main
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18:21:23:021AISTACKChange AI client state from None to Playing.
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18:21:23:021OrderSTACK[Order] OrderUpdateVisibility::GameServer/OrderUpdateVisibility#00000091
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18:21:23:021AISTACK[AI0] [Event]Remove 0 events
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18:21:23:021AISTACK[AI0] [Event]Remove
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18:21:23:021AISTACK[AI0] [Event]keep 145 events
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18:21:23:021AISTACK[AI0] [Event]keep EventHappinessStatusChanged,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,
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18:21:23:131GameplaySTACKfleet action with feedback 1 started : ETA 189.99089050293
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18:21:23:131OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#00000093, Ticket: 00000038, [Empire1], ExpeditionFleetAction#1 GameEntity: 1744 State: WaitingForInitialization Context: Curiosity_Loot_Signal_Era1 on Qorum II(Planet 1) (Curiosity)
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18:21:23:131OrderSTACK[Order] OrderSetSystemSupervisor::DepartmentOfTheInterior/OrderSetSystemSupervisor#00000094, Ticket: 00000039, [Empire1]: StarSystemGUID: 1641, SystemSupervisorDefinitionName: SystemSupervisorAIBalancedPopulation
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18:21:23:131AISTACKStart 131 order messages treatment (delayed over 0ms).
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18:21:23:131GameplaySTACKDisposing Ship#1
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18:21:23:131GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132GameplaySTACKDisposing Ship#1
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18:21:23:132AISTACKEnd order messages treatement.
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18:21:23:167OrderSTACK[Order] OrderQueueConstruction::DepartmentOfIndustry/OrderQueueConstruction#00000095, Ticket: 0000003A, [Empire1]
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18:21:23:251OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#000000A2, Ticket: 00000047, [Empire1], ConstructibleElementName: TechnologyDefinitionScienceAndExploration2, ConstructionGameEntityGUID: 2234, ResourceStocks: ConstructionResourceStock[]
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18:21:23:286GameplaySTACKfleet action with feedback 1 started : ETA 190.147880554199
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18:21:23:286OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#000000A4, Ticket: 00000049, [Empire2], ExpeditionFleetAction#1 GameEntity: 1773 State: WaitingForInitialization Context: Curiosity_Loot_Lifeform_Era1 on Zaurak I(Planet 0) (Curiosity)
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18:21:23:286GameplaySTACKfleet action with feedback 2 started : ETA 190.148880004883
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18:21:23:286OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#000000A5, Ticket: 0000004A, [Empire2], ExpeditionFleetAction#2 GameEntity: 1765 State: WaitingForInitialization Context: Curiosity_PlanetAnomaly16 on Zaurak IV(Planet 3) (Curiosity)
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18:21:23:286OrderSTACK[Order] OrderSetSystemSupervisor::DepartmentOfTheInterior/OrderSetSystemSupervisor#000000A6, Ticket: 0000004B, [Empire2]: StarSystemGUID: 1644, SystemSupervisorDefinitionName: SystemSupervisorAIBalancedPopulation
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18:21:23:286OrderSTACK[Order] OrderQueueConstruction::DepartmentOfIndustry/OrderQueueConstruction#000000A7, Ticket: 0000004C, [Empire2]
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18:21:23:318OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#000000B4, Ticket: 00000059, [Empire2], ConstructibleElementName: TechnologyDefinitionMilitary2, ConstructionGameEntityGUID: 2240, ResourceStocks: ConstructionResourceStock[]
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18:21:23:318GameplaySTACKfleet action with feedback 1 started : ETA 190.191886901855
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18:21:23:318OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#000000B6, Ticket: 0000005B, [Empire3], ExpeditionFleetAction#1 GameEntity: 1788 State: WaitingForInitialization Context: Curiosity_Empty_Underground on Feadix I(Planet 0) (Curiosity)
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18:21:23:318OrderSTACK[Order] OrderSetSystemSupervisor::DepartmentOfTheInterior/OrderSetSystemSupervisor#000000B7, Ticket: 0000005C, [Empire3]: StarSystemGUID: 1647, SystemSupervisorDefinitionName: SystemSupervisorAIBalancedPopulation
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 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:354OrderSTACK[Order] OrderQueueConstruction::DepartmentOfIndustry/OrderQueueConstruction#000000B8, Ticket: 0000005D, [Empire3]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:385OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#000000C5, Ticket: 0000006A, [Empire3], ConstructibleElementName: TechnologyDefinitionScienceAndExploration5TimeLords, ConstructionGameEntityGUID: 2246, ResourceStocks: ConstructionResourceStock[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:385GameplaySTACKfleet action with feedback 1 started : ETA 190.254875183105
 at ServerInitialize in :line 0
 at ServerInitialize in :line 0
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:385OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#000000C7, Ticket: 0000006C, [Empire4], ExpeditionFleetAction#1 GameEntity: 1809 State: WaitingForInitialization Context: Curiosity_PlanetAnomaly28 on Shaddai I(Planet 0) (Curiosity)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:385OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#000000C8, Ticket: 0000006D, [Empire4], GoToFleetAction#2 GameEntity: 1812 State: WaitingForInitialization Context: Path: 201->198, Path: Path: 201->198
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:385OrderSTACK[Order] OrderSetSystemSupervisor::DepartmentOfTheInterior/OrderSetSystemSupervisor#000000C9, Ticket: 0000006E, [Empire4]: StarSystemGUID: 1650, SystemSupervisorDefinitionName: SystemSupervisorAIBalancedPopulation
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:385OrderSTACK[Order] OrderQueueConstruction::DepartmentOfIndustry/OrderQueueConstruction#000000CA, Ticket: 0000006F, [Empire4]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:454OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#000000D6, Ticket: 0000007B, [Empire4], ConstructibleElementName: TechnologyDefinitionScienceAndExploration1Unfallen, ConstructionGameEntityGUID: 2251, ResourceStocks: ConstructionResourceStock[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:455OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#000000D8, Ticket: 0000007D, [Empire5], LaunchProbeFleetAction#1 GameEntity: 1843 State: WaitingForInitialization Context: EntityActionContext_Vector
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:455OrderSTACK[Order] OrderSetSystemSupervisor::DepartmentOfTheInterior/OrderSetSystemSupervisor#000000D9, Ticket: 0000007E, [Empire5]: StarSystemGUID: 1653, SystemSupervisorDefinitionName: SystemSupervisorAIBalancedPopulation
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:455OrderSTACK[Order] OrderQueueConstruction::DepartmentOfIndustry/OrderQueueConstruction#000000DA, Ticket: 0000007F, [Empire5]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:516OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#000000E7, Ticket: 0000008C, [Empire5], ConstructibleElementName: TechnologyDefinitionScienceAndExploration28Sophons, ConstructionGameEntityGUID: 2258, ResourceStocks: ConstructionResourceStock[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:516GameplaySTACKfleet action with feedback 1 started : ETA 190.391876220703
 at ServerInitialize in :line 0
 at ServerInitialize in :line 0
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:516OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#000000E9, Ticket: 0000008E, [Empire6], ExpeditionFleetAction#1 GameEntity: 1848 State: WaitingForInitialization Context: Curiosity_Loot_Ruins_Era1 on Aldebaran I(Planet 0) (Curiosity)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:516OrderSTACK[Order] OrderSetSystemSupervisor::DepartmentOfTheInterior/OrderSetSystemSupervisor#000000EA, Ticket: 0000008F, [Empire6]: StarSystemGUID: 1656, SystemSupervisorDefinitionName: SystemSupervisorAIBalancedPopulation
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:543OrderSTACK[Order] OrderQueueConstruction::DepartmentOfIndustry/OrderQueueConstruction#000000EB, Ticket: 00000090, [Empire6]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:543OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#000000F7, Ticket: 0000009C, [Empire6], ConstructibleElementName: TechnologyDefinitionScienceAndExploration1, ConstructionGameEntityGUID: 2263, ResourceStocks: ConstructionResourceStock[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:577GameplaySTACKfleet action with feedback 1 started : ETA 190.440872192383
 at ServerInitialize in :line 0
 at ServerInitialize in :line 0
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:577OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#000000F9, Ticket: 0000009E, [Empire7], ExpeditionFleetAction#1 GameEntity: 1880 State: WaitingForInitialization Context: Curiosity_PlanetAnomaly09 on Ingris IV(Planet 3) (Curiosity)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:577OrderSTACK[Order] OrderSetSystemSupervisor::DepartmentOfTheInterior/OrderSetSystemSupervisor#000000FA, Ticket: 0000009F, [Empire7]: StarSystemGUID: 1659, SystemSupervisorDefinitionName: SystemSupervisorAIBalancedPopulation
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:577OrderSTACK[Order] OrderQueueConstruction::DepartmentOfIndustry/OrderQueueConstruction#000000FB, Ticket: 000000A0, [Empire7]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:622OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#00000108, Ticket: 000000AD, [Empire7], ConstructibleElementName: TechnologyDefinitionScienceAndExploration4, ConstructionGameEntityGUID: 2269, ResourceStocks: ConstructionResourceStock[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:622OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#0000010A, Ticket: 000000AF, [Empire8], FirstContactEmpireAction#1 GameEntity: 1617 State: WaitingForInitialization Context: Empire 15 (MinorEmpire)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:622GameplaySTACK[DIPLOMACY] Empire#15 + Empire#8 = DiplomaticRelationStateMinorNeutral
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ClientStart in :line 0
 at ClientExecute in :line 0
 at ExecuteAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:654OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#00000113, Ticket: 000000B8, [Empire8], GoToFleetAction#2 GameEntity: 1893 State: WaitingForInitialization Context: Path: 33->36, Path: Path: 33->36
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:654OrderSTACK[Order] OrderReorganizePopulationsOnSystem::DepartmentOfTheInterior/OrderReorganizePopulationsOnSystem#00000115, [Empire1]: System #1641
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:654OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000116, Ticket: 000000BA
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:702GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:702OrderSTACK[Order] OrderReorganizePopulationsOnSystem::DepartmentOfTheInterior/OrderReorganizePopulationsOnSystem#00000117, [Empire2]: System #1644
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:702OrderSTACK[Order] OrderReorganizePopulationsOnSystem::DepartmentOfTheInterior/OrderReorganizePopulationsOnSystem#00000118, [Empire3]: System #1647
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:702OrderSTACK[Order] OrderReorganizePopulationsOnSystem::DepartmentOfTheInterior/OrderReorganizePopulationsOnSystem#00000119, [Empire4]: System #1650
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:702OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#0000011A, Ticket: 000000BB, [Empire4], MoveToFleetAction#3 GameEntity: 1812 State: WaitingForInitialization Context: EntityActionContext_Movement, 201->198 (Cost: 5) from 0 to 0.7062073.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:702OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#0000011B, [Empire5], MoveToProbeAction#2 GameEntity: 2252 State: WaitingForInitialization Context: EntityActionContext_GalaxyPosition
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:702OrderSTACK[Order] OrderReorganizePopulationsOnSystem::DepartmentOfTheInterior/OrderReorganizePopulationsOnSystem#0000011C, [Empire5]: System #1653
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:734OrderSTACK[Order] OrderReorganizePopulationsOnSystem::DepartmentOfTheInterior/OrderReorganizePopulationsOnSystem#0000011D, [Empire6]: System #1656
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:734OrderSTACK[Order] OrderReorganizePopulationsOnSystem::DepartmentOfTheInterior/OrderReorganizePopulationsOnSystem#0000011E, [Empire7]: System #1659
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:817GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:23:887AISTACKGame object 'Construction' map to AI snapshot 'ConstructionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:23:887AISTACKGame object 'Probe' map to AI snapshot 'ProbeSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:23:945AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:23:945AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:23:945AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:23:945AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:23:945AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:23:945AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:24:052GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:069OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#0000011F, Ticket: 000000BC, [Empire8], MoveToFleetAction#3 GameEntity: 1893 State: WaitingForInitialization Context: EntityActionContext_Movement, 33->36 (Cost: 6.263254) from 0 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:090OrderSTACK[Order] OrderUpdateVisibility::GameServer/OrderUpdateVisibility#00000120
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:241OrderSTACKThe empire 1 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:241AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242OrderSTACKThe empire 2 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242DefaultSTACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242OrderSTACKThe empire 3 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242OrderSTACKThe empire 4 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:242AISTACKStart 12 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:24:242AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:24:267DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:267OrderSTACKThe empire 5 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:267AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:267OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000124, Ticket: 000000C9
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298OrderSTACKThe empire 6 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298DefaultSTACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298OrderSTACKThe empire 7 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298OrderSTACKThe empire 8 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:24:298AISTACKStart 5 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:24:298AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:26:145GameplaySTACKfleet action with feedback 1 finished : ETA 189.99089050293, Game.Time 191.003845214844, true ETA 190.99089050293
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:145OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#00000125, [Empire1], Entity index: 1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:145GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
 at Apply in :line 0
 at ApplyEffect in :line 0
 at ApplyEffect in :line 0
 at Discover in :line 0
 at DiscoverWithFleet in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at TerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:171OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000126, Ticket: 000000CF
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:171OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000127, Ticket: 000000D0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:171OrderSTACK[Order] OrderCompleteQuest::GameServer/OrderCompleteQuest#00000128, Ticket: 000000D1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:215AISTACK[AI0] [Event]Remove 145 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:26:215AISTACK[AI0] [Event]Remove EventHappinessStatusChanged,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLuxuryDiscovered,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventLowEmpireManpower,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventEmpireIntroduction,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventHeroRecruited,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventGameplayUnlockedBuyout,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,EventTechnologyStageUnlocked,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:26:215AISTACK[AI0] [Event]keep 156 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:26:215AISTACK[AI0] [Event]keep EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventProbeLaunched,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventDiplomaticAbilityGained,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventLawActivated,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:26:239GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:347GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:428AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:26:428AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:26:428AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:26:428AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:26:428AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:26:428AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:26:562GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:594GameplaySTACKfleet action with feedback 2 finished : ETA 190.148880004883, Game.Time 191.460838317871, true ETA 191.148880004883
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:594GameplaySTACKfleet action with feedback 1 finished : ETA 190.147880554199, Game.Time 191.461837768555, true ETA 191.147880554199
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:594GameplaySTACKfleet action with feedback 1 finished : ETA 190.191886901855, Game.Time 191.461837768555, true ETA 191.191886901855
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:594GameplaySTACKfleet action with feedback 1 finished : ETA 190.254875183105, Game.Time 191.461837768555, true ETA 191.254875183105
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:595GameplaySTACKfleet action with feedback 1 finished : ETA 190.391876220703, Game.Time 191.461837768555, true ETA 191.391876220703
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:595GameplaySTACKfleet action with feedback 1 finished : ETA 190.440872192383, Game.Time 191.461837768555, true ETA 191.440872192383
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:595OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#00000129, [Empire2], Entity index: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:595OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#0000012A, [Empire2], Entity index: 1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:595OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#0000012B, [Empire3], Entity index: 1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:630OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#0000012C, [Empire4], Entity index: 1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:630OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#0000012D, [Empire6], Entity index: 1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:630QuestSTACK[Quests] TestStrategicAcquired didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at OnResourcePropertyChange in :line 0
 at TransferResources in :line 0
 at TryTransferResources in :line 0
 at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
 at Apply in :line 0
 at ApplyEffect in :line 0
 at ApplyEffect in :line 0
 at Discover in :line 0
 at DiscoverWithFleet in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at TerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:630OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#0000012E, [Empire7], Entity index: 1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#0000012F, Ticket: 000000D2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000130, Ticket: 000000D3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderCompleteQuest::GameServer/OrderCompleteQuest#00000131, Ticket: 000000D4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000132, Ticket: 000000D5
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateVisibility::GameServer/OrderUpdateVisibility#00000133
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000134, Ticket: 000000D6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000135, Ticket: 000000D7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderCompleteQuest::GameServer/OrderCompleteQuest#00000136, Ticket: 000000D8
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000137, Ticket: 000000D9
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000138, Ticket: 000000DA
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderCompleteQuest::GameServer/OrderCompleteQuest#00000139, Ticket: 000000DB
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#0000013A, Ticket: 000000DC
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#0000013B, Ticket: 000000DD
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:659OrderSTACK[Order] OrderCompleteQuest::GameServer/OrderCompleteQuest#0000013C, Ticket: 000000DE
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756DefaultSTACKOrder preprocessing failed because the law 'LawP01L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACKThe empire 1 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756GameplaySTACKfleet action with feedback 2 started : ETA 193.62483215332
 at ServerInitialize in :line 0
 at ServerInitialize in :line 0
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#0000013D, Ticket: 000000E1, [Empire1], ExpeditionFleetAction#2 GameEntity: 1744 State: WaitingForInitialization Context: Curiosity_PlanetResource_Luxury01 on Qorum IV(Planet 3) (Curiosity)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACKThe empire 2 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#0000013E, Ticket: 000000E3, [Empire2], LaunchProbeFleetAction#3 GameEntity: 1765 State: WaitingForInitialization Context: EntityActionContext_Vector
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756DefaultSTACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACKThe empire 3 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACKThe empire 4 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756GameplaySTACKfleet action with feedback 4 started : ETA 193.628837585449
 at ServerInitialize in :line 0
 at ServerInitialize in :line 0
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#0000013F, Ticket: 000000E7, [Empire4], ExpeditionFleetAction#4 GameEntity: 1809 State: WaitingForInitialization Context: Curiosity_PlanetAnomalyGuardian on Shaddai III(Planet 2) (Curiosity)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACKThe empire 5 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756DefaultSTACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACKThe empire 6 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756OrderSTACKThe empire 7 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:756AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:757DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:757OrderSTACKThe empire 8 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:757AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:757OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#00000140, [Empire2], MoveToProbeAction#4 GameEntity: 2274 State: WaitingForInitialization Context: EntityActionContext_GalaxyPosition
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:26:757AISTACKStart 17 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:26:757AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:27:123OrderSTACK[Order] OrderUpdateVisibility::GameServer/OrderUpdateVisibility#00000141
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:27:354OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#00000142, [Empire4], Entity index: 3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:28:005OrderSTACK[Order] OrderUpdateVisibility::GameServer/OrderUpdateVisibility#00000143
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:28:283OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#00000144, [Empire8], Entity index: 3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:28:308OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#00000145, [Empire8], Entity index: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:28:751AISTACK[AI0] [Event]Remove 156 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:28:752AISTACK[AI0] [Event]Remove EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventProbeLaunched,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventResearchQueued,EventConstructionQueued,EventLawActivated,ScoreProviderEvent,EventHeroAssigned,EventShipDesignCreated,EventShipDesignCreated,EventResearchQueued,EventDiplomaticAbilityGained,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventDiplomaticRelationChange,EventDiplomaticActionExecuted,EventDiplomaticActionExecuted,EventFleetMoveStarted,EventLawActivated,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventLawActivated,ScoreProviderEvent,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventLawActivated,ScoreProviderEvent,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:28:752AISTACK[AI0] [Event]keep 62 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:28:752AISTACK[AI0] [Event]keep EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventCuriosityFailed,EventCuriosityDiscoveredWithFleet,EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventProbeLaunched,EventFleetDocked,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:28:773GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:28:889GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:28:974AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:28:974AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:28:974AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:28:974AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:28:974AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:28:974AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:29:071GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:231DefaultSTACKOrder preprocessing failed because the law 'LawP01L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:232OrderSTACKThe empire 1 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:232AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:232AISTACKStart 2 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:29:232AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:29:256OrderSTACKThe empire 2 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256DefaultSTACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256OrderSTACKThe empire 3 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256OrderSTACKThe empire 4 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256DefaultSTACKOrder preprocessing failed because the law 'LawP05L02' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,Disable).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256OrderSTACKThe empire 5 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256DefaultSTACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256OrderSTACKThe empire 6 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256OrderSTACKThe empire 7 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256OrderSTACKThe empire 8 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256GameplaySTACKfleet action with feedback 4 started : ETA 196.127899169922
 at ServerInitialize in :line 0
 at ServerInitialize in :line 0
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#00000146, Ticket: 000000FF, [Empire8], SuperColonizeFleetAction#4 GameEntity: 1893 State: WaitingForInitialization Context: Gienah III(Planet 2) (Planet)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:256AISTACKStart 14 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:29:256AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:29:780GameplaySTACKfleet action with feedback 2 finished : ETA 193.62483215332, Game.Time 194.648887634277, true ETA 194.62483215332
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:780GameplaySTACKfleet action with feedback 4 finished : ETA 193.628837585449, Game.Time 194.648887634277, true ETA 194.628837585449
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:780OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#00000147, [Empire1], Entity index: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:780QuestSTACK[Quests] TestLuxuryAcquired didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at OnResourcePropertyChange in :line 0
 at TransferResources in :line 0
 at TryTransferResources in :line 0
 at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
 at Apply in :line 0
 at ApplyEffect in :line 0
 at ApplyEffect in :line 0
 at Discover in :line 0
 at DiscoverWithFleet in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at TerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:780OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#00000148, [Empire4], Entity index: 4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:29:780OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000149, Ticket: 00000100
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:248AISTACK[AI0] [Event]Remove 62 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:31:248AISTACK[AI0] [Event]Remove EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventCuriosityFailed,EventCuriosityDiscoveredWithFleet,EventStrategicResourceAcquired,EventCuriosityDiscoveredWithFleet,EventCuriosityDiscoveredWithFleet,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventProbeLaunched,EventFleetDocked,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:31:248AISTACK[AI0] [Event]keep 13 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:31:249AISTACK[AI0] [Event]keep EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventCuriosityGuardian,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:31:273GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:383GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:468AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:468AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:468AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:468AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:468AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:468AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:533GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:607DefaultSTACKOrder preprocessing failed because the law 'LawP01L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:608OrderSTACKThe empire 1 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:608AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:608AISTACKStart 2 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:608AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:698OrderSTACKThe empire 2 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:698AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:698AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:698AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:698AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:718DefaultSTACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718OrderSTACKThe empire 3 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718OrderSTACKThe empire 4 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718DefaultSTACKOrder preprocessing failed because the law 'LawP05L02' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,Disable).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718OrderSTACKThe empire 5 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718DefaultSTACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718OrderSTACKThe empire 6 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718OrderSTACKThe empire 7 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718OrderSTACKThe empire 8 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:31:718AISTACKStart 12 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:31:718AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:306GameplaySTACKfleet action with feedback 4 finished : ETA 196.127899169922, Game.Time 197.142852783203, true ETA 197.127899169922
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:306OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#0000014B, [Empire8], Entity index: 4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:306GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at ColonizeHome in :line 0
 at ColonizePlanet in :line 0
 at ClientTerminate in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at TerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:306GUISTACKTrying to unregister a GalaxyHangar which wasn't registered.
 at Unregister in :line 0
 at SetVisible in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at GameEntityRepository_GameEntityRepositoryChange in :line 0
 at OnGameEntityRepositoryChange in :line 0
 at Register in :line 0
 at AddHangarTo in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at ColonizeHome in :line 0
 at ColonizePlanet in :line 0
 at ClientTerminate in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at TerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:306GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizeHome in :line 0
 at ColonizeHome in :line 0
 at ColonizePlanet in :line 0
 at ClientTerminate in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at TerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:338OrderSTACK[Order] OrderUpdateAutoImprovements::GameServer/OrderUpdateAutoImprovements#0000014C, ColonizedStarSystemGUID: 2275, StarSystemImprovementsGuidToRemove: GameEntityGUID[], StarSystemImprovementsGuidToAdd: GameEntityGUID[], StarSystemImprovementsToAdd: Amplitude.StaticString[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:338OrderSTACK[Order] OrderTransferPopulationOnSystem::DepartmentOfTheInterior/OrderTransferPopulationFromPlanetToPlanet#0000014D, [Empire8]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:338GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:338OrderSTACK[Order] OrderSpawnImprovement::DepartmentOfTheInterior/OrderSpawnImprovement#0000014E, [Empire8]; ImprovementName: StarSystemImprovementHomeSystem; TargetGUID: 2275; ImprovementGUID: 2280
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:339AISTACK[AI0] [MainState] Send the AI Signal ReturnToRunning
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:339AISTACK[AI0] [Event]Remove 13 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:339AISTACK[AI0] [Event]Remove EventLuxuryDiscovered,EventLuxuryResourceAcquired,EventCuriosityDiscoveredWithFleet,EventCuriosityGuardian,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:339AISTACK[AI0] [Event]keep 48 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:339AISTACK[AI0] [Event]keep EventHappinessStatusChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventLuxuryDiscovered,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventTemporaryEffectStarted,EventColonyEstablished,EventHappinessStatusChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:381GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:381OrderSTACK[Order] OrderTransferResource::DepartmentOfTheTreasury/OrderTransferResource#0000014F, [Empire8], ContextGUID: 0, ResourceName: EmpireManpower, Amount: 350
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:381OrderSTACK[Order] OrderCreateFleetFromShipDesignName::DepartmentOfDefense/OrderCreateFleetFromShipDesignName#00000150, [Empire8], GUID = 2282, ShipDesigns = Vaulters_Explorer x 1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:413OrderSTACK[Order] OrderAddRepresentatives::DepartmentOfTheInterior/OrderAddRepresentatives#00000152, [Empire8]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:413OrderSTACK[Order] OrderAddRepresentatives::DepartmentOfTheInterior/OrderAddRepresentatives#00000153, [Empire8]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:413OrderSTACK[Order] OrderBlockManpowerEmptyEvents::DepartmentOfDefense/OrderBlockManpowerEmptyEvents#00000154, [Empire8]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:413OrderSTACK[Order] OrderForceEntityAction::DeparmentOfLabour/OrderForceEntityAction#00000155, [Empire8], LockInGarrisonAfterColonizationShipAction#5 GameEntity: 1895 State: WaitingForInitialization Context: Empire 8 hangar on Gienah (227) (Hangar)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:413OrderSTACK[Order] OrderUpdateVisibility::GameServer/OrderUpdateVisibility#00000156
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:413AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:503GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:600AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:600AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:600AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:600AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:600AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:600AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:674GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:815AISTACK[AI0] Cancel task 56 : can find context 1893 : for empire 8
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:862AISTACK[AI0] Cancel fleet mission 51 for empire 1617 without fleetinsance :(
 at ChangeStatus in :line 0
 at CheckMissionStatus in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:885AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:885DefaultSTACKOrder preprocessing failed because the law 'LawP01L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:885OrderSTACKThe empire 1 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886OrderSTACKThe empire 2 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886DefaultSTACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886OrderSTACKThe empire 3 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886OrderSTACKThe empire 4 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886DefaultSTACKOrder preprocessing failed because the law 'LawP05L02' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,Disable).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886OrderSTACKThe empire 5 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:886DefaultSTACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887OrderSTACKThe empire 6 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887OrderSTACKThe empire 7 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887OrderSTACKThe empire 8 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887OrderSTACK[Order] OrderSetSystemSupervisor::DepartmentOfTheInterior/OrderSetSystemSupervisor#00000159, Ticket: 0000011F, [Empire8]: StarSystemGUID: 2275, SystemSupervisorDefinitionName: SystemSupervisorAIBalancedPopulation
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#0000015B, Ticket: 00000121, [Empire8], ConstructibleElementName: TechnologyDefinitionScienceAndExploration5, ConstructionGameEntityGUID: 2283, ResourceStocks: ConstructionResourceStock[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887OrderSTACK[Order] OrderReorganizePopulationsOnSystem::DepartmentOfTheInterior/OrderReorganizePopulationsOnSystem#0000015C, [Empire8]: System #2275
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:887AISTACK[AI0] [MainState] Send the AI Signal ReturnToRunning
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:887AISTACK[AI0] [Event]Remove 48 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:887AISTACK[AI0] [Event]Remove EventHappinessStatusChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventLuxuryDiscovered,EventHappinessStatusChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventTemporaryEffectStarted,EventColonyEstablished,EventHappinessStatusChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLuxuryDiscovered,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:887AISTACK[AI0] [Event]keep 4 events
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:888AISTACK[AI0] [Event]keep EventGarrisonCompositionChanged,EventShipLockedInGarrison,EventHeroAssigned,EventResearchQueued,
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
18:21:32:888AISTACKStart 18 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:888AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:32:910GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:32:910AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:031GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:109AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:33:109AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:33:109AISTACK[AI0] Faction affinity AffinitySowers is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:33:109AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:33:109AISTACK[AI0] Faction affinity AffinityGalvrans is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:33:109AISTACK[AI0] Faction affinity AffinityHarmony is not know from AI please add it
 at GetAffinityFromName in :line 0
 at set_AffinityName in :line 0
 at b__0 in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at DoSync in :line 0
 at ExecuteSync in :line 0
 at ProcessExecuteSyncContractMessage in :line 0
 at ProcessMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:33:202GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:370DefaultSTACKOrder preprocessing failed because the law 'LawP01L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:370OrderSTACKThe empire 1 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:370AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:370OrderSTACKThe empire 2 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371DefaultSTACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371OrderSTACKThe empire 3 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371OrderSTACKThe empire 4 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371DefaultSTACKOrder preprocessing failed because the law 'LawP05L02' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,Disable).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371OrderSTACKThe empire 5 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371DefaultSTACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371OrderSTACKThe empire 6 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371OrderSTACKThe empire 7 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371OrderSTACKThe empire 8 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371OrderSTACK[Order] OrderQueueConstruction::DepartmentOfIndustry/OrderQueueConstruction#0000015F, Ticket: 00000131, [Empire8]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:21:33:371AISTACKStart 17 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:33:371GameplaySTACKDisposing Ship#1
 at Dispose in :line 0
 at Dispose in :line 0
 at Dispose in :line 0
 at Dispose in :line 0
 at ProcessCreateShipDesignMessage in :line 0
 at GenerateOrderFromMessage in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:33:371AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:21:57:518AudioSTACKAudio bank G_Dialog_Vodyani has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
18:23:01:067GameplaySTACKfleet action with feedback 2 started : ETA 287.939994812012
 at ServerInitialize in :line 0
 at ServerInitialize in :line 0
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:01:067OrderSTACK[Order] OrderEntityAction::DeparmentOfLabour/OrderEntityAction#00000162, Ticket: 00000133, [Empire0], ExpeditionFleetAction#2 GameEntity: 1731 State: WaitingForInitialization Context: Curiosity_PlanetResource_Strategic02 on Ykima II(Planet 1) (Curiosity)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:04:086GameplaySTACKfleet action with feedback 2 finished : ETA 287.939994812012, Game.Time 288.953964233398, true ETA 288.939994812012
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:04:086OrderSTACK[Order] OrderTerminateEntityAction::DepartmentOfLabour/OrderEndEntityAction#00000163, [Empire0], Entity index: 2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:04:086QuestSTACK[Quests] TestStrategicAcquired didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at OnResourcePropertyChange in :line 0
 at TransferResources in :line 0
 at TryTransferResources in :line 0
 at IDroppableWithRewardAllocation.AllocateRewardTo in :line 0
 at Apply in :line 0
 at ApplyEffect in :line 0
 at ApplyEffect in :line 0
 at Discover in :line 0
 at DiscoverWithFleet in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at TerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:04:086OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000164, Ticket: 00000134
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:04:086OrderSTACK[Order] OrderUpdateQuests::GameServer/OrderUpdateQuests#00000165, Ticket: 00000135
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:04:086OrderSTACK[Order] OrderCompleteQuest::GameServer/OrderCompleteQuest#00000166, Ticket: 00000136
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:04:167PrismSTACKProbe Used: {"turn":0,"usage":"curiosity","gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:23:04.070"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:23:05:116PrismSTACKQuest Finished: {"turn":0,"questName":"TutorialQuest_StartExpedition","category":"Tutorial","subcategory":"Tutorial","state":"Completed","questid":2098,"choiceIndex":-1,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:23:05.017"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:23:08:612HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x128 ptr 1815259296
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:23:08:612HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x1024 ptr 1815270560
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at SwitchBufferPage in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:23:08:613AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:23:08:613HxFxSTACK[HxFxRWBuffer] Buffer [Age.gpuContextsCBuffer] use texture 128x256 ptr 1815259296
 at Create in :line 0
 at OnContextBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReserveIndex in :line 0
 at PushAllContexts in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:23:08:613HxFxSTACK[HxFxRWBuffer] Buffer [AGE.gpuQuadBuffer] use texture 128x2048 ptr 1815270560
 at Create in :line 0
 at OnQuadBufferCapacityChanged in :line 0
 at Expand in :line 0
 at ReservePage in :line 0
 at SwitchBufferPage in :line 0
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:23:08:613AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
18:23:13:610OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#00000167, [Empire0], ConstructibleElementName: TechnologyDefinitionEconomyAndTrade1, ConstructionGameEntityGUID: 2287, ResourceStocks: ConstructionResourceStock[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:14:468OrderSTACK[Order] OrderQueueResearch::DepartmentOfScience/OrderQueueResearch#00000168, [Empire0], ConstructibleElementName: TechnologyDefinitionEconomyAndTrade2, ConstructionGameEntityGUID: 2288, ResourceStocks: ConstructionResourceStock[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:137RuntimeSTACK[ChatMessage] RECV: l:/_turn/0 (from 0xb115e1a).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at set_Turn in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SaveGame in :line 0
 at Save in :line 0
 at SaveGame in :line 0
 at SaveGame in :line 0
 at OnSaveCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
18:23:31:170DefaultSTACKOrder preprocessing failed because the law 'LawP01L01' is not activable (failureFlags=AlreadyActive,NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170OrderSTACKThe empire 1 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170OrderSTACKThe empire 2 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170DefaultSTACKOrder preprocessing failed because the law 'LawP00L01Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170OrderSTACKThe empire 3 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170OrderSTACKThe empire 4 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:170DefaultSTACKOrder preprocessing failed because the law 'LawP05L02' is not activable (failureFlags=AlreadyActive,NoAvailableSlot,Prerequisite,Disable).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171OrderSTACKThe empire 5 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171DefaultSTACKOrder preprocessing failed because the law 'LawP00L07Republic' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171OrderSTACKThe empire 6 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171DefaultSTACKOrder preprocessing failed because the law 'LawP00L07' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171OrderSTACKThe empire 7 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171OrderSTACKThe empire 8 cannot afford play deck change
 at UpdatePlayDeckPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171AISTACK[AI0] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderUpdatePlayDeck
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171GameplaySTACKDisposing Ship#2286
 at Dispose in :line 0
 at Dispose in :line 0
 at Dispose in :line 0
 at Dispose in :line 0
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171GameplaySTACK[Optim] Disposed 1 obsolete ship designs:
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
18:23:31:171AISTACKStart 16 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:23:31:171GameplaySTACKDisposing Ship#1
 at Dispose in :line 0
 at Dispose in :line 0
 at Dispose in :line 0
 at Dispose in :line 0
 at ProcessCreateShipDesignMessage in :line 0
 at GenerateOrderFromMessage in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:23:31:171AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:23:33:091GUISTACKAn exception was raised when loading a game.
 at OnQuickSaveException in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
18:23:33:092GUISTACKSharing violation on path C:\Users\Alexander\Documents\Endless Space 2\Save Files\rjk.sav.0.tmp.331.tmp
 at Delete in :line 0
 at ConvertTemporaryToFinal in :line 0
18:23:33:207PrismSTACKError: {"error message":"An exception was raised when loading a game.","callstack":" at OnQuickSaveException in :line 0\n at Run in :line 0\n at WorkerThreadRun in :line 0\n","turn":0,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.19.01","eventName":"Error","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:23:33.092"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
18:23:34:140PrismSTACKError: {"error message":"Sharing violation on path C:\\Users\\Alexander\\Documents\\Endless Space 2\\Save Files\\rjk.sav.0.tmp.331.tmp","callstack":" at Delete in :line 0\n at ConvertTemporaryToFinal in :line 0\n","turn":0,"gameID":"ab51826a-7f49-4205-8cb9-ce17f0f3c596","eventID":"5.19.01","eventName":"Error","steamID":"76561198145953306","gamecode":"392110","sessionID":"b1b95c3b957442bf863bf79355ed805c","eventTimestampClient":"2018-06-28T18:23:34.033"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0